#include "box2d/b2_block_allocator.h"
#include "box2d/b2_body.h"
#include "box2d/b2_distance_joint.h"
#include "box2d/b2_draw.h"
#include "box2d/b2_friction_joint.h"
#include "box2d/b2_gear_joint.h"
#include "box2d/b2_motor_joint.h"
#include "box2d/b2_mouse_joint.h"
#include "box2d/b2_prismatic_joint.h"
#include "box2d/b2_pulley_joint.h"
#include "box2d/b2_revolute_joint.h"
#include "box2d/b2_weld_joint.h"
#include "box2d/b2_wheel_joint.h"
#include "box2d/b2_world.h"
#include <new>
Go to the source code of this file.
Functions | |
void | b2AngularStiffness (float &stiffness, float &damping, float frequencyHertz, float dampingRatio, const b2Body *bodyA, const b2Body *bodyB) |
Utility to compute rotational stiffness values frequency and damping ratio. More... | |
void | b2LinearStiffness (float &stiffness, float &damping, float frequencyHertz, float dampingRatio, const b2Body *bodyA, const b2Body *bodyB) |
Utility to compute linear stiffness values from frequency and damping ratio. More... | |
void b2AngularStiffness | ( | float & | stiffness, |
float & | damping, | ||
float | frequencyHertz, | ||
float | dampingRatio, | ||
const b2Body * | bodyA, | ||
const b2Body * | bodyB | ||
) |
Utility to compute rotational stiffness values frequency and damping ratio.
Definition at line 65 of file b2_joint.cpp.
void b2LinearStiffness | ( | float & | stiffness, |
float & | damping, | ||
float | frequencyHertz, | ||
float | dampingRatio, | ||
const b2Body * | bodyA, | ||
const b2Body * | bodyB | ||
) |
Utility to compute linear stiffness values from frequency and damping ratio.
Definition at line 40 of file b2_joint.cpp.