5 #ifndef HPP_FCL_SERIALIZATION_COLLISION_OBJECT_H 6 #define HPP_FCL_SERIALIZATION_COLLISION_OBJECT_H 14 namespace serialization {
16 template <
class Archive>
18 const unsigned int ) {
19 ar& make_nvp(
"aabb_center", collision_geometry.
aabb_center);
20 ar& make_nvp(
"aabb_radius", collision_geometry.
aabb_radius);
21 ar& make_nvp(
"aabb_local", collision_geometry.
aabb_local);
22 ar& make_nvp(
"cost_density", collision_geometry.
cost_density);
27 template <
class Archive>
29 const unsigned int ) {
30 ar >> make_nvp(
"aabb_center", collision_geometry.
aabb_center);
31 ar >> make_nvp(
"aabb_radius", collision_geometry.
aabb_radius);
32 ar >> make_nvp(
"aabb_local", collision_geometry.
aabb_local);
33 ar >> make_nvp(
"cost_density", collision_geometry.
cost_density);
35 ar >> make_nvp(
"threshold_free", collision_geometry.
threshold_free);
44 #endif // ifndef HPP_FCL_SERIALIZATION_COLLISION_OBJECT_H FCL_REAL cost_density
collision cost for unit volume
#define HPP_FCL_SERIALIZATION_SPLIT(Type)
FCL_REAL threshold_occupied
threshold for occupied ( >= is occupied)
AABB aabb_local
AABB in local coordinate, used for tight AABB when only translation transform.
void * user_data
pointer to user defined data specific to this object
void save(Archive &ar, const hpp::fcl::BVSplitter< BV > &splitter_, const unsigned int)
FCL_REAL aabb_radius
AABB radius.
FCL_REAL threshold_free
threshold for free (<= is free)
Vec3f aabb_center
AABB center in local coordinate.
The geometry for the object for collision or distance computation.
void load(Archive &ar, hpp::fcl::BVSplitter< BV > &splitter_, const unsigned int)