#include <local_slam_result_3d.h>
Definition at line 27 of file local_slam_result_3d.h.
◆ LocalSlamResult3D()
cartographer::mapping::LocalSlamResult3D::LocalSlamResult3D |
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const std::string & |
sensor_id, |
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const mapping::proto::LocalSlamResultData |
local_slam_result_data, |
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SubmapController< mapping::Submap3D > * |
submap_controller |
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) |
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inline |
◆ AddToPoseGraph()
void cartographer::mapping::LocalSlamResult3D::AddToPoseGraph |
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int |
trajectory_id, |
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PoseGraph * |
pose_graph |
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) |
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overridevirtual |
◆ AddToTrajectoryBuilder()
◆ local_slam_result_data_
const mapping::proto::LocalSlamResultData cartographer::mapping::LocalSlamResult3D::local_slam_result_data_ |
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private |
◆ sensor_id_
const std::string cartographer::mapping::LocalSlamResult3D::sensor_id_ |
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private |
◆ submap_controller_
The documentation for this class was generated from the following files: