Client node calling a quick compute service, a compute service and 2 publishing to world_effector_topic and camera_object_topic. More...
#include "ros/ros.h"
#include "geometry_msgs/Transform.h"
#include "visp_hand2eye_calibration/compute_effector_camera.h"
#include "visp_hand2eye_calibration/compute_effector_camera_quick.h"
#include "visp_hand2eye_calibration/reset.h"
Go to the source code of this file.
Classes | |
class | visp_hand2eye_calibration::Client |
Namespaces | |
visp_hand2eye_calibration | |
Client node calling a quick compute service, a compute service and 2 publishing to world_effector_topic and camera_object_topic.
Definition in file client.h.