Interface class for mesh based reconstruction algorithms. More...
#include <MeshGenerator.hpp>

| Public Member Functions | |
| virtual void | getMesh (BaseMesh< BaseVecT > &mesh)=0 | 
| Generates a triangle mesh representation of the current point set.  More... | |
Interface class for mesh based reconstruction algorithms.
Definition at line 47 of file MeshGenerator.hpp.
| 
 | pure virtual | 
Generates a triangle mesh representation of the current point set.
| mesh | A surface representation of the current point set. | 
Implemented in lvr2::PointsetMeshGenerator< BaseVecT >, and lvr2::DMCReconstruction< BaseVecT, BoxT >.