Interface class for surface reconstruction algorithms that generate triangle meshes from point set surfaces. More...
#include <PointsetMeshGenerator.hpp>

| Public Member Functions | |
| virtual void | getMesh (BaseMesh< BaseVecT > &mesh)=0 | 
| Generates a triangle mesh representation of the current point set.  More... | |
| PointsetMeshGenerator (PointsetSurfacePtr< BaseVecT > surface) | |
| Constructs a Reconstructor object using the given point set surface.  More... | |
| Protected Attributes | |
| PointsetSurfacePtr< BaseVecT > | m_surface | 
| The point cloud manager that handles the loaded point cloud data.  More... | |
Interface class for surface reconstruction algorithms that generate triangle meshes from point set surfaces.
Definition at line 50 of file PointsetMeshGenerator.hpp.
| 
 | inline | 
Constructs a Reconstructor object using the given point set surface.
Definition at line 58 of file PointsetMeshGenerator.hpp.
| 
 | pure virtual | 
Generates a triangle mesh representation of the current point set.
| mesh | A surface representation of the current point set. | 
Implements lvr2::MeshGenerator< BaseVecT >.
Implemented in lvr2::DMCReconstruction< BaseVecT, BoxT >.
| 
 | protected | 
The point cloud manager that handles the loaded point cloud data.
Definition at line 72 of file PointsetMeshGenerator.hpp.