Interface class for surface reconstruction algorithms that generate triangle meshes from point set surfaces. More...
#include <PointsetMeshGenerator.hpp>
Public Member Functions | |
virtual void | getMesh (BaseMesh< BaseVecT > &mesh)=0 |
Generates a triangle mesh representation of the current point set. More... | |
PointsetMeshGenerator (PointsetSurfacePtr< BaseVecT > surface) | |
Constructs a Reconstructor object using the given point set surface. More... | |
Protected Attributes | |
PointsetSurfacePtr< BaseVecT > | m_surface |
The point cloud manager that handles the loaded point cloud data. More... | |
Interface class for surface reconstruction algorithms that generate triangle meshes from point set surfaces.
Definition at line 50 of file PointsetMeshGenerator.hpp.
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inline |
Constructs a Reconstructor object using the given point set surface.
Definition at line 58 of file PointsetMeshGenerator.hpp.
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pure virtual |
Generates a triangle mesh representation of the current point set.
mesh | A surface representation of the current point set. |
Implements lvr2::MeshGenerator< BaseVecT >.
Implemented in lvr2::DMCReconstruction< BaseVecT, BoxT >.
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protected |
The point cloud manager that handles the loaded point cloud data.
Definition at line 72 of file PointsetMeshGenerator.hpp.