Cxpp::Convert | Converts between xpp-states types and xpp-messages |
Cxpp::Endeffectors< T > | Data structure to assign values to each endeffector |
▼Cxpp::Endeffectors< bool > | |
Cxpp::EndeffectorsContact | Bundles the contact state of all endeffectors |
▼Cxpp::Endeffectors< StateLin3d > | |
Cxpp::EndeffectorsMotion | Bundles the position, velocity and acceleration of all endeffectors. as well as appending a EndeffectorMotion specific convenience function |
Cxpp::Endeffectors< Vector3d > | |
▼Cxpp::Endeffectors< VectorXd > | |
Cxpp::Joints | Container to access joint values of each endeffectors |
Cxpp::RobotStateCartesian | Defines a complete robot state in Cartesian space |
Cxpp::RobotStateJoint | Defines a complete robot state in joint space |
Cxpp::State3d | 6D-State (linear+angular) of an object in 3-dimensional space, where the angular part is expressed by a Quaternion |
Cxpp::State3dEuler | 6D-state (linear+angular) of an object in 3-dimensional space, where the angular part is expressed by Euler angles |
Cxpp::StateAng3d | Angular state of an object in 3-dimensional space |
▼Cxpp::StateLinXd | Represents position, velocity and acceleration in x-dimensions |
Cxpp::StateLin1d | |
Cxpp::StateLin2d | |
Cxpp::StateLin3d |