40 Eigen::Vector3d offset_base_to_hip(0.0, 0.0, 0.15);
Joints GetAllJointAngles(const EndeffectorsPos &pos_B) const override
Returns joint angles to reach for a specific foot position.
Vector3d GetJointAngles(const Vector3d &ee_pos_H, KneeBend bend=Forward) const
Returns the joint angles to reach a Cartesian foot position.
HyqlegInverseKinematics leg