hyqleg_inverse_kinematics.h
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29 
30 #ifndef XPP_VIS_HYQLEG_INVERSE_KINEMATICS_H_
31 #define XPP_VIS_HYQLEG_INVERSE_KINEMATICS_H_
32 
33 #include <Eigen/Dense>
34 
35 namespace xpp {
36 
38 
43 public:
44  using Vector3d = Eigen::Vector3d;
46 
50  HyqlegInverseKinematics () = default;
51  virtual ~HyqlegInverseKinematics () = default;
52 
58  Vector3d GetJointAngles(const Vector3d& ee_pos_H, KneeBend bend=Forward) const;
59 
66  void EnforceLimits(double& q, HyqJointID joint) const;
67 
68 private:
69  Vector3d hfe_to_haa_z = Vector3d(0.0, 0.0, 0.08); //distance of HFE to HAA in z direction
70  double length_thigh = 0.35; // length of upper leg
71  double length_shank = 0.33; // length of lower leg
72 };
73 
74 } /* namespace xpp */
75 
76 #endif /* XPP_VIS_HYQLEG_INVERSE_KINEMATICS_H_ */
void EnforceLimits(double &q, HyqJointID joint) const
Restricts the joint angles to lie inside the feasible range.
Converts a hyq foot position to joint angles.
Vector3d GetJointAngles(const Vector3d &ee_pos_H, KneeBend bend=Forward) const
Returns the joint angles to reach a Cartesian foot position.
HyqlegInverseKinematics()=default
Default c&#39;tor initializing leg lengths with standard values.
virtual ~HyqlegInverseKinematics()=default


xpp_hyq
Author(s): Alexander W. Winkler, Diego Pardo. , Carlos Mastalli , Ioannis Havoutis
autogenerated on Tue Dec 8 2020 03:10:35