ecl::Pose3D< Float, enable_if< is_float< Float > >::type > Member List

This is the complete list of members for ecl::Pose3D< Float, enable_if< is_float< Float > >::type >, including all inherited members.

inverse() const ecl::Pose3D< Float, enable_if< is_float< Float > >::type >inline
operator*(const Pose3D< Float_ > &pose) const ecl::Pose3D< Float, enable_if< is_float< Float > >::type >inline
operator*=(const Pose3D< Float_ > &pose)ecl::Pose3D< Float, enable_if< is_float< Float > >::type >inline
operator<<(OutputStream &ostream, const Pose3D< Float_ > &pose)ecl::Pose3D< Float, enable_if< is_float< Float > >::type >friend
operator=(const Pose2D< Float, Storage_ > &pose)ecl::Pose3D< Float, enable_if< is_float< Float > >::type >inline
operator=(const Pose3D< Float > &pose)ecl::Pose3D< Float, enable_if< is_float< Float > >::type >inline
Pose3D()ecl::Pose3D< Float, enable_if< is_float< Float > >::type >inline
Pose3D(const ecl::linear_algebra::EigenBase< Rot > &rotation, const ecl::linear_algebra::EigenBase< Trans > &translation)ecl::Pose3D< Float, enable_if< is_float< Float > >::type >inline
Pose3D(const Pose2D< Float, Storage_ > &pose)ecl::Pose3D< Float, enable_if< is_float< Float > >::type >inline
Pose3D(const ecl::linear_algebra::AngleAxis< Float > &angle_axis, const ecl::linear_algebra::MatrixBase< Trans > &translation)ecl::Pose3D< Float, enable_if< is_float< Float > >::type >inline
Pose3D(const ecl::linear_algebra::Quaternion< Float > &quaternion, const ecl::linear_algebra::MatrixBase< Trans > &translation)ecl::Pose3D< Float, enable_if< is_float< Float > >::type >inline
Pose3D(const Pose3D< Float > &pose)ecl::Pose3D< Float, enable_if< is_float< Float > >::type >inline
relative(const Pose3D< Float_ > &pose) const ecl::Pose3D< Float, enable_if< is_float< Float > >::type >inline
rotecl::Pose3D< Float, enable_if< is_float< Float > >::type >private
rotation(const RotationMatrix &rotation)ecl::Pose3D< Float, enable_if< is_float< Float > >::type >inline
rotation()ecl::Pose3D< Float, enable_if< is_float< Float > >::type >inline
rotation() const ecl::Pose3D< Float, enable_if< is_float< Float > >::type >inline
RotationMatrix typedefecl::Pose3D< Float, enable_if< is_float< Float > >::type >
rotationMatrix() const ecl::Pose3D< Float, enable_if< is_float< Float > >::type >inline
Scalarecl::Pose3D< Float, enable_if< is_float< Float > >::type >
transecl::Pose3D< Float, enable_if< is_float< Float > >::type >private
Translation typedefecl::Pose3D< Float, enable_if< is_float< Float > >::type >
translation(const ecl::linear_algebra::MatrixBase< Trans > &translation)ecl::Pose3D< Float, enable_if< is_float< Float > >::type >inline
translation()ecl::Pose3D< Float, enable_if< is_float< Float > >::type >inline
translation() const ecl::Pose3D< Float, enable_if< is_float< Float > >::type >inline
~Pose3D()ecl::Pose3D< Float, enable_if< is_float< Float > >::type >inlinevirtual


xbot_driver
Author(s): Roc, wangpeng@droid.ac.cn
autogenerated on Sat Oct 10 2020 03:27:38