ecl::Pose2D< Float, Storage, enable_if< is_float< Float > >::type > Member List

This is the complete list of members for ecl::Pose2D< Float, Storage, enable_if< is_float< Float > >::type >, including all inherited members.

heading(const Angle< Float > &value)ecl::Pose2D< Float, Storage, enable_if< is_float< Float > >::type >inline
heading() const ecl::Pose2D< Float, Storage, enable_if< is_float< Float > >::type >inline
Identity()ecl::Pose2D< Float, Storage, enable_if< is_float< Float > >::type >inlinestatic
inverse() const ecl::Pose2D< Float, Storage, enable_if< is_float< Float > >::type >inline
operator*(const Pose2D< Float, Storage_ > &pose) const ecl::Pose2D< Float, Storage, enable_if< is_float< Float > >::type >inline
operator*=(const Pose2D< Float > &pose)ecl::Pose2D< Float, Storage, enable_if< is_float< Float > >::type >inline
operator<<(OutputStream &ostream, const Pose2D< Float_, Storage_ > &pose)ecl::Pose2D< Float, Storage, enable_if< is_float< Float > >::type >friend
operator=(const Pose2D< Float, Storage_ > &pose)ecl::Pose2D< Float, Storage, enable_if< is_float< Float > >::type >inline
Pose2D()ecl::Pose2D< Float, Storage, enable_if< is_float< Float > >::type >inline
Pose2D(const Float &x, const Float &y, const Angle< Float > &angle)ecl::Pose2D< Float, Storage, enable_if< is_float< Float > >::type >inline
Pose2D(const ecl::linear_algebra::MatrixBase< Rot > &R, const ecl::linear_algebra::MatrixBase< Trans > &T)ecl::Pose2D< Float, Storage, enable_if< is_float< Float > >::type >inline
Pose2D(const Angle< Float > &angle, const ecl::linear_algebra::MatrixBase< Trans > &T)ecl::Pose2D< Float, Storage, enable_if< is_float< Float > >::type >inline
Pose2D(const Pose2D< Float, Storage_ > &pose)ecl::Pose2D< Float, Storage, enable_if< is_float< Float > >::type >inline
relative(const Pose2D< Float, Storage_ > &pose) const ecl::Pose2D< Float, Storage, enable_if< is_float< Float > >::type >inline
rotecl::Pose2D< Float, Storage, enable_if< is_float< Float > >::type >private
rotation(const Angle< Float > &heading)ecl::Pose2D< Float, Storage, enable_if< is_float< Float > >::type >inline
rotation(const RotationMatrix &rotation_matrix)ecl::Pose2D< Float, Storage, enable_if< is_float< Float > >::type >inline
rotation()ecl::Pose2D< Float, Storage, enable_if< is_float< Float > >::type >inline
rotation() const ecl::Pose2D< Float, Storage, enable_if< is_float< Float > >::type >inline
RotationAngleMath typedefecl::Pose2D< Float, Storage, enable_if< is_float< Float > >::type >
RotationMath typedefecl::Pose2D< Float, Storage, enable_if< is_float< Float > >::type >
rotationMatrix(const ecl::linear_algebra::MatrixBase< Rot > &rotation_matrix)ecl::Pose2D< Float, Storage, enable_if< is_float< Float > >::type >inline
rotationMatrix() const ecl::Pose2D< Float, Storage, enable_if< is_float< Float > >::type >inline
RotationMatrix typedefecl::Pose2D< Float, Storage, enable_if< is_float< Float > >::type >
RotationMatrixMath typedefecl::Pose2D< Float, Storage, enable_if< is_float< Float > >::type >
RotationType typedefecl::Pose2D< Float, Storage, enable_if< is_float< Float > >::type >
Scalarecl::Pose2D< Float, Storage, enable_if< is_float< Float > >::type >
setIdentity()ecl::Pose2D< Float, Storage, enable_if< is_float< Float > >::type >inline
setPose(const Float &x, const Float &y, const Angle< Float > &heading)ecl::Pose2D< Float, Storage, enable_if< is_float< Float > >::type >inline
transecl::Pose2D< Float, Storage, enable_if< is_float< Float > >::type >private
Translation typedefecl::Pose2D< Float, Storage, enable_if< is_float< Float > >::type >
translation(const Float &x, const Float &y)ecl::Pose2D< Float, Storage, enable_if< is_float< Float > >::type >inline
translation(const ecl::linear_algebra::MatrixBase< Trans > &T)ecl::Pose2D< Float, Storage, enable_if< is_float< Float > >::type >inline
translation()ecl::Pose2D< Float, Storage, enable_if< is_float< Float > >::type >inline
translation() const ecl::Pose2D< Float, Storage, enable_if< is_float< Float > >::type >inline
x(const Float &value)ecl::Pose2D< Float, Storage, enable_if< is_float< Float > >::type >inline
x() const ecl::Pose2D< Float, Storage, enable_if< is_float< Float > >::type >inline
y(const Float &value)ecl::Pose2D< Float, Storage, enable_if< is_float< Float > >::type >inline
y() const ecl::Pose2D< Float, Storage, enable_if< is_float< Float > >::type >inline
~Pose2D()ecl::Pose2D< Float, Storage, enable_if< is_float< Float > >::type >inlinevirtual


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Author(s): Roc, wangpeng@droid.ac.cn
autogenerated on Sat Oct 10 2020 03:27:38