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include
wave_gazebo_plugins
Gazebo.hh
Go to the documentation of this file.
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/*
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* Copyright (C) 2012 Open Source Robotics Foundation
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*
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*/
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#ifndef _WAVE_GAZEBO_PLUGINS_GAZEBO_HH_
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#define _WAVE_GAZEBO_PLUGINS_GAZEBO_HH_
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#include <string>
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namespace
gazebo
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{
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namespace
rendering
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{
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class
Visual;
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void
SetMaterialShaderParam
(
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Visual& _visual,
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const
std::string &_paramName,
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const
std::string &_shaderType,
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const
std::string &_value);
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};
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}
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#endif
gazebo
gazebo::rendering::SetMaterialShaderParam
void SetMaterialShaderParam(Visual &_visual, const std::string &_paramName, const std::string &_shaderType, const std::string &_value)
Set a shader program parameter associated to this visual's material.
Definition:
Gazebo.cc:33
wave_gazebo_plugins
Author(s): Rhys Mainwaring
autogenerated on Thu May 7 2020 03:54:44