#include <array>
#include <iostream>
#include <iterator>
#include <string>
#include <gazebo/gazebo.hh>
#include <gazebo/common/common.hh>
#include <gazebo/rendering/rendering.hh>
#include "wave_gazebo_plugins/Gazebo.hh"
Go to the source code of this file.
Namespaces | |
gazebo | |
gazebo::rendering | |
Functions | |
void | gazebo::rendering::SetMaterialShaderParam (Visual &_visual, const std::string &_paramName, const std::string &_shaderType, const std::string &_value) |
Set a shader program parameter associated to this visual's material. More... | |