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| TF2SIMD_FORCE_INLINE tf2Scalar | angle (const Quaternion &q1, const Quaternion &q2) | 
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| TF2SIMD_FORCE_INLINE tf2Scalar | angleShortestPath (const Quaternion &q1, const Quaternion &q2) | 
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|  | ATTRIBUTE_ALIGNED16 (class) QuadWord | 
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| void | convert (const A &a, B &b) | 
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| void | convert (const A &a1, A &a2) | 
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| TF2SIMD_FORCE_INLINE tf2Scalar | dot (const Quaternion &q1, const Quaternion &q2) | 
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| void | doTransform (const T &data_in, T &data_out, const geometry_msgs::TransformStamped &transform) | 
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| void | doTransform (const sensor_msgs::PointCloud2 &p_in, sensor_msgs::PointCloud2 &p_out, const geometry_msgs::TransformStamped &t_in) | 
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| void | fromMsg (const A &, B &b) | 
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| void | fromMsg (const sensor_msgs::PointCloud2 &msg, sensor_msgs::PointCloud2 &out) | 
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| void | getEulerYPR (const A &a, double &yaw, double &pitch, double &roll) | 
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| const std::string & | getFrameId (const T &t) | 
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| const std::string & | getFrameId (const tf2::Stamped< P > &t) | 
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| const std::string & | getFrameId (const sensor_msgs::PointCloud2 &p) | 
|  | Extract a frame ID from the header of a PointCloud2 message. This function is a specialization of the getFrameId template defined in tf2/convert.h.  More... 
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| const ros::Time & | getTimestamp (const T &t) | 
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| const ros::Time & | getTimestamp (const tf2::Stamped< P > &t) | 
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| const ros::Time & | getTimestamp (const sensor_msgs::PointCloud2 &p) | 
|  | Extract a timestamp from the header of a PointCloud2 message. This function is a specialization of the getTimestamp template defined in tf2/convert.h.  More... 
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| A | getTransformIdentity () | 
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| double | getYaw (const A &a) | 
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| TF2SIMD_FORCE_INLINE Quaternion | inverse (const Quaternion &q) | 
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| TF2SIMD_FORCE_INLINE tf2Scalar | length (const Quaternion &q) | 
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| TF2SIMD_FORCE_INLINE Vector3 | lerp (const Vector3 &v1, const Vector3 &v2, const tf2Scalar &t) | 
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| TF2SIMD_FORCE_INLINE Vector3 | operator* (const Vector3 &v1, const Vector3 &v2) | 
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| TF2SIMD_FORCE_INLINE Quaternion | operator* (const Quaternion &q1, const Quaternion &q2) | 
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| TF2SIMD_FORCE_INLINE Quaternion | operator* (const Quaternion &q, const Vector3 &w) | 
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| TF2SIMD_FORCE_INLINE Quaternion | operator* (const Vector3 &w, const Quaternion &q) | 
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| TF2SIMD_FORCE_INLINE Vector3 | operator* (const Vector3 &v, const tf2Scalar &s) | 
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| TF2SIMD_FORCE_INLINE Vector3 | operator* (const tf2Scalar &s, const Vector3 &v) | 
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| TF2SIMD_FORCE_INLINE Vector3 | operator* (const Matrix3x3 &m, const Vector3 &v) | 
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| TF2SIMD_FORCE_INLINE Vector3 | operator* (const Vector3 &v, const Matrix3x3 &m) | 
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| TF2SIMD_FORCE_INLINE Matrix3x3 | operator* (const Matrix3x3 &m1, const Matrix3x3 &m2) | 
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| TF2SIMD_FORCE_INLINE Vector3 | operator+ (const Vector3 &v1, const Vector3 &v2) | 
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| TF2SIMD_FORCE_INLINE Vector3 | operator- (const Vector3 &v) | 
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| TF2SIMD_FORCE_INLINE Quaternion | operator- (const Quaternion &q) | 
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| TF2SIMD_FORCE_INLINE Vector3 | operator- (const Vector3 &v1, const Vector3 &v2) | 
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| TF2SIMD_FORCE_INLINE Vector3 | operator/ (const Vector3 &v, const tf2Scalar &s) | 
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| TF2SIMD_FORCE_INLINE Vector3 | operator/ (const Vector3 &v1, const Vector3 &v2) | 
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| bool | operator== (const Stamped< T > &a, const Stamped< T > &b) | 
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| TF2SIMD_FORCE_INLINE bool | operator== (const Matrix3x3 &m1, const Matrix3x3 &m2) | 
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| TF2SIMD_FORCE_INLINE bool | operator== (const Transform &t1, const Transform &t2) | 
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| bool | operator> (const TransformStorage &lhs, const TransformStorage &rhs) | 
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| TF2SIMD_FORCE_INLINE Vector3 | quatRotate (const Quaternion &rotation, const Vector3 &v) | 
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| void | setIdentity (geometry_msgs::Transform &tx) | 
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| TF2SIMD_FORCE_INLINE Quaternion | shortestArcQuat (const Vector3 &v0, const Vector3 &v1) | 
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| TF2SIMD_FORCE_INLINE Quaternion | shortestArcQuatNormalize2 (Vector3 &v0, Vector3 &v1) | 
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| TF2SIMD_FORCE_INLINE Quaternion | slerp (const Quaternion &q1, const Quaternion &q2, const tf2Scalar &t) | 
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| bool | startsWithSlash (const std::string &frame_id) | 
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| std::string | stripSlash (const std::string &in) | 
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| TF2SIMD_FORCE_INLINE tf2Scalar | tf2Angle (const Vector3 &v1, const Vector3 &v2) | 
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| TF2SIMD_FORCE_INLINE Vector3 | tf2Cross (const Vector3 &v1, const Vector3 &v2) | 
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| TF2SIMD_FORCE_INLINE tf2Scalar | tf2Distance (const Vector3 &v1, const Vector3 &v2) | 
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| TF2SIMD_FORCE_INLINE tf2Scalar | tf2Distance2 (const Vector3 &v1, const Vector3 &v2) | 
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| TF2SIMD_FORCE_INLINE tf2Scalar | tf2Dot (const Vector3 &v1, const Vector3 &v2) | 
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| TF2SIMD_FORCE_INLINE void | tf2PlaneSpace1 (const Vector3 &n, Vector3 &p, Vector3 &q) | 
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| TF2SIMD_FORCE_INLINE void | tf2SwapScalarEndian (const tf2Scalar &sourceVal, tf2Scalar &destVal) | 
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| TF2SIMD_FORCE_INLINE void | tf2SwapVector3Endian (const Vector3 &sourceVec, Vector3 &destVec) | 
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| TF2SIMD_FORCE_INLINE tf2Scalar | tf2Triple (const Vector3 &v1, const Vector3 &v2, const Vector3 &v3) | 
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| TF2SIMD_FORCE_INLINE void | tf2UnSwapVector3Endian (Vector3 &vector) | 
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| B | toMsg (const A &a) | 
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| sensor_msgs::PointCloud2 | toMsg (const sensor_msgs::PointCloud2 &in) | 
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| void | transformMsgToTF2 (const geometry_msgs::Transform &msg, tf2::Transform &tf2) | 
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| void | transformTF2ToMsg (const tf2::Quaternion &orient, const tf2::Vector3 &pos, geometry_msgs::Transform &msg) | 
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| void | transformTF2ToMsg (const tf2::Transform &tf2, geometry_msgs::TransformStamped &msg, ros::Time stamp, const std::string &frame_id, const std::string &child_frame_id) | 
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| void | transformTF2ToMsg (const tf2::Transform &tf2, geometry_msgs::Transform &msg) | 
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| void | transformTF2ToMsg (const tf2::Quaternion &orient, const tf2::Vector3 &pos, geometry_msgs::TransformStamped &msg, ros::Time stamp, const std::string &frame_id, const std::string &child_frame_id) | 
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