Generate random number from various distribution methods.
More...
|
template<typename T > |
GLM_FUNC_DECL detail::tvec3< T, defaultp > | glm::ballRand (T const &Radius) |
|
template<typename T > |
GLM_FUNC_DECL detail::tvec2< T, defaultp > | glm::circularRand (T const &Radius) |
|
template<typename T > |
GLM_FUNC_DECL detail::tvec2< T, defaultp > | glm::diskRand (T const &Radius) |
|
template<typename genType > |
GLM_FUNC_DECL genType | glm::gaussRand (genType const &Mean, genType const &Deviation) |
|
template<typename genTYpe > |
GLM_FUNC_DECL genTYpe | glm::linearRand (genTYpe const &Min, genTYpe const &Max) |
|
template<typename T , precision P, template< typename, precision > class vecType> |
GLM_FUNC_DECL vecType< T, P > | glm::linearRand (vecType< T, P > const &Min, vecType< T, P > const &Max) |
|
template<typename T > |
GLM_FUNC_DECL detail::tvec3< T, defaultp > | glm::sphericalRand (T const &Radius) |
|
Generate random number from various distribution methods.
<glm/gtc/random.hpp> need to be included to use these functionalities.
template<typename T >
GLM_FUNC_DECL detail::tvec3<T, defaultp> glm::ballRand |
( |
T const & |
Radius | ) |
|
Generate a random 3D vector which coordinates are regulary distributed within the volume of a ball of a given radius
- Parameters
-
- See also
- GLM_GTC_random
template<typename T >
GLM_FUNC_DECL detail::tvec2<T, defaultp> glm::circularRand |
( |
T const & |
Radius | ) |
|
Generate a random 2D vector which coordinates are regulary distributed on a circle of a given radius
- Parameters
-
- See also
- GLM_GTC_random
template<typename T >
GLM_FUNC_DECL detail::tvec2<T, defaultp> glm::diskRand |
( |
T const & |
Radius | ) |
|
Generate a random 2D vector which coordinates are regulary distributed within the area of a disk of a given radius
- Parameters
-
- See also
- GLM_GTC_random
template<typename genType >
GLM_FUNC_DECL genType glm::gaussRand |
( |
genType const & |
Mean, |
|
|
genType const & |
Deviation |
|
) |
| |
Generate random numbers in the interval [Min, Max], according a gaussian distribution
- Parameters
-
- See also
- GLM_GTC_random
template<typename genTYpe >
GLM_FUNC_DECL genTYpe glm::linearRand |
( |
genTYpe const & |
Min, |
|
|
genTYpe const & |
Max |
|
) |
| |
Generate random numbers in the interval [Min, Max], according a linear distribution
- Parameters
-
- Template Parameters
-
genType | Value type. Currently supported: half (not recommanded), float or double scalars and vectors. |
- See also
- GLM_GTC_random
template<typename T , precision P, template< typename, precision > class vecType>
GLM_FUNC_DECL vecType<T, P> glm::linearRand |
( |
vecType< T, P > const & |
Min, |
|
|
vecType< T, P > const & |
Max |
|
) |
| |
template<typename T >
GLM_FUNC_DECL detail::tvec3<T, defaultp> glm::sphericalRand |
( |
T const & |
Radius | ) |
|
Generate a random 3D vector which coordinates are regulary distributed on a sphere of a given radius
- Parameters
-
- See also
- GLM_GTC_random