State being active when waiting for new inout. More...
#include <IdleState.h>
Public Member Functions | |
IdleState () | |
void | onActive () |
void | onEntry () |
void | onExit () |
void | onExplorationStart (bool &success, std::string &message) |
void | onExplorationStop (bool &success, std::string &message) |
void | onInterrupt (int interrupt) |
Called when an operation mode interrupt was received. More... | |
void | onSetup () |
void | onWaypointFollowingStart (bool &success, std::string &message) |
void | onWaypointFollowingStop (bool &success, std::string &message) |
~IdleState () | |
Public Member Functions inherited from rsm::BaseState | |
BaseState () | |
std::string | getName () |
StateInterface * | getStateInterface () |
void | setStateInterface (StateInterface *stateinterface) |
virtual | ~BaseState () |
Additional Inherited Members | |
Protected Attributes inherited from rsm::BaseState | |
bool | _interrupt_occured |
Shows if an interupt occured. More... | |
std::string | _name |
Name of the state. More... | |
StateInterface * | _stateinterface |
Pointer to State Interface handling all state transitions. More... | |
State being active when waiting for new inout.
Definition at line 16 of file IdleState.h.
rsm::IdleState::IdleState | ( | ) |
Constructor
Definition at line 5 of file IdleState.cpp.
rsm::IdleState::~IdleState | ( | ) |
Destructor
Definition at line 8 of file IdleState.cpp.
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virtual |
Process method (step-wise, never block this method)
Implements rsm::BaseState.
Definition at line 18 of file IdleState.cpp.
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Called once when activated
Reimplemented from rsm::BaseState.
Definition at line 15 of file IdleState.cpp.
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Called once when left
Reimplemented from rsm::BaseState.
Definition at line 21 of file IdleState.cpp.
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virtual |
Called when exploration was started manually
Reimplemented from rsm::BaseState.
Definition at line 24 of file IdleState.cpp.
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virtual |
Called when exploration was stopped manually
Reimplemented from rsm::BaseState.
Definition at line 33 of file IdleState.cpp.
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virtual |
Called when an operation mode interrupt was received.
interrupt | Kind of interrupt (0=EmergencyStop, 1=TeleoperationInterupt) |
Reimplemented from rsm::BaseState.
Definition at line 50 of file IdleState.cpp.
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virtual |
Called once when registered at StateInterface
Reimplemented from rsm::BaseState.
Definition at line 11 of file IdleState.cpp.
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Called when waypoint following was started/paused manually
Reimplemented from rsm::BaseState.
Definition at line 38 of file IdleState.cpp.
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Called when waypoint following was stopped manually
Reimplemented from rsm::BaseState.
Definition at line 45 of file IdleState.cpp.