#include <Fixtures.h>
Public Member Functions | |
FixedBase6DoF12DoFFloatingBase () | |
void | SetUp () |
void | TearDown () |
Definition at line 943 of file Fixtures.h.
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inline |
Definition at line 945 of file Fixtures.h.
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inline |
Definition at line 949 of file Fixtures.h.
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inline |
Definition at line 996 of file Fixtures.h.
RobotDynamics::Body FixedBase6DoF12DoFFloatingBase::base |
Definition at line 1005 of file Fixtures.h.
unsigned int FixedBase6DoF12DoFFloatingBase::base_id |
Definition at line 1003 of file Fixtures.h.
RobotDynamics::Body FixedBase6DoF12DoFFloatingBase::child |
Definition at line 1005 of file Fixtures.h.
RobotDynamics::Body FixedBase6DoF12DoFFloatingBase::child_2 |
Definition at line 1005 of file Fixtures.h.
unsigned int FixedBase6DoF12DoFFloatingBase::child_2_id |
Definition at line 1003 of file Fixtures.h.
unsigned int FixedBase6DoF12DoFFloatingBase::child_id |
Definition at line 1003 of file Fixtures.h.
RobotDynamics::ConstraintSet FixedBase6DoF12DoFFloatingBase::constraint_set |
Definition at line 1017 of file Fixtures.h.
unsigned int FixedBase6DoF12DoFFloatingBase::contact_body_id |
Definition at line 1014 of file Fixtures.h.
RobotDynamics::Math::Vector3d FixedBase6DoF12DoFFloatingBase::contact_normal |
Definition at line 1016 of file Fixtures.h.
RobotDynamics::Math::Vector3d FixedBase6DoF12DoFFloatingBase::contact_point |
Definition at line 1015 of file Fixtures.h.
RobotDynamics::Joint FixedBase6DoF12DoFFloatingBase::joint_rotzyx |
Definition at line 1007 of file Fixtures.h.
RobotDynamics::Model* FixedBase6DoF12DoFFloatingBase::model |
Definition at line 1001 of file Fixtures.h.
RobotDynamics::Math::VectorNd FixedBase6DoF12DoFFloatingBase::Q |
Definition at line 1009 of file Fixtures.h.
RobotDynamics::Math::VectorNd FixedBase6DoF12DoFFloatingBase::QDDot |
Definition at line 1011 of file Fixtures.h.
RobotDynamics::Math::VectorNd FixedBase6DoF12DoFFloatingBase::QDot |
Definition at line 1010 of file Fixtures.h.
RobotDynamics::Math::VectorNd FixedBase6DoF12DoFFloatingBase::Tau |
Definition at line 1012 of file Fixtures.h.