Base typedef | RobotDynamics::Math::SpatialVector | |
cross(const MotionVector &v) | RobotDynamics::Math::MotionVector | |
cross(const ForceVector &v) | RobotDynamics::Math::MotionVector | |
crossf() | RobotDynamics::Math::MotionVector | inline |
crossm() | RobotDynamics::Math::MotionVector | inline |
getAngularPart() const | RobotDynamics::Math::SpatialVector | inline |
getLinearPart() const | RobotDynamics::Math::SpatialVector | inline |
MotionVector(const Eigen::MatrixBase< OtherDerived > &other) | RobotDynamics::Math::MotionVector | inline |
MotionVector() | RobotDynamics::Math::MotionVector | inline |
MotionVector(const double v0, const double v1, const double v2, const double v3, const double v4, const double v5) | RobotDynamics::Math::MotionVector | inline |
operator%=(const MotionVector &v) | RobotDynamics::Math::MotionVector | inline |
operator%=(const ForceVector &v) | RobotDynamics::Math::MotionVector | inline |
operator+=(const MotionVector &v) | RobotDynamics::Math::MotionVector | inline |
operator=(const MotionVector &other) | RobotDynamics::Math::MotionVector | inline |
RobotDynamics::Math::SpatialVector::operator=(const Eigen::MatrixBase< OtherDerived > &other) | RobotDynamics::Math::SpatialVector | inline |
set(const MotionVector &v) | RobotDynamics::Math::MotionVector | inline |
RobotDynamics::Math::SpatialVector::set(const double &v0, const double &v1, const double &v2, const double &v3, const double &v4, const double &v5) | RobotDynamics::Math::SpatialVector | inline |
RobotDynamics::Math::SpatialVector::set(const Vector3d &angularPart, const Vector3d &linearPart) | RobotDynamics::Math::SpatialVector | inline |
setAngularPart(const Vector3d &v) | RobotDynamics::Math::SpatialVector | inline |
setLinearPart(const Vector3d &v) | RobotDynamics::Math::SpatialVector | inline |
SpatialVector(const Eigen::MatrixBase< OtherDerived > &other) | RobotDynamics::Math::SpatialVector | inline |
SpatialVector() | RobotDynamics::Math::SpatialVector | inline |
SpatialVector(const double &v0, const double &v1, const double &v2, const double &v3, const double &v4, const double &v5) | RobotDynamics::Math::SpatialVector | inline |
toSpatialVector() const | RobotDynamics::Math::MotionVector | inline |
transform(const SpatialTransform &X) | RobotDynamics::Math::MotionVector | inlinevirtual |
transform_copy(const SpatialTransform &X) const | RobotDynamics::Math::MotionVector | inline |
vx() | RobotDynamics::Math::MotionVector | inline |
vx() const | RobotDynamics::Math::MotionVector | inline |
vy() | RobotDynamics::Math::MotionVector | inline |
vy() const | RobotDynamics::Math::MotionVector | inline |
vz() | RobotDynamics::Math::MotionVector | inline |
vz() const | RobotDynamics::Math::MotionVector | inline |
wx() | RobotDynamics::Math::MotionVector | inline |
wx() const | RobotDynamics::Math::MotionVector | inline |
wy() | RobotDynamics::Math::MotionVector | inline |
wy() const | RobotDynamics::Math::MotionVector | inline |
wz() | RobotDynamics::Math::MotionVector | inline |
wz() const | RobotDynamics::Math::MotionVector | inline |