button.h
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1 /*
2  * Software License Agreement (Apache License)
3  *
4  * Copyright (c) 2019 Joshua Hatzenbuehler
5  *
6  * Licensed under the Apache License, Version 2.0 (the "License");
7  * you may not use this file except in compliance with the License.
8  * You may obtain a copy of the License at
9  *
10  * http://www.apache.org/licenses/LICENSE-2.0
11  *
12  * Unless required by applicable law or agreed to in writing, software
13  * distributed under the License is distributed on an "AS IS" BASIS,
14  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
15  * See the License for the specific language governing permissions and
16  * limitations under the License.
17  */
18 
19 #ifndef PACKML_STACKLIGHT_BUTTON_H
20 #define PACKML_STACKLIGHT_BUTTON_H
21 
22 #include <map>
23 #include <packml_msgs/State.h>
25 
26 namespace packml_stacklight
27 {
28 class Button
29 {
30 public:
31  enum Values
32  {
33  UNDEFINED = 0,
34  START = 1,
35  RESET = 2,
36  } typedef Value;
37 
38  const std::map<Value, std::string> map_ = { { UNDEFINED, "UNDEFINED-BUTTON" },
39  { START, "start" },
40  { RESET, "reset" } };
43 };
44 } // namespace packml_stacklight
45 
46 #endif // PACKML_STACKLIGHT_BUTTON_H
const std::map< Value, std::string > map_
Definition: button.h:38


packml_stacklight
Author(s): Joshua Hatzenbuehler
autogenerated on Fri Jul 12 2019 03:31:01