#include <light.h>
Public Types | |
enum | Value { UNDEFINED = 0, RED = 1, AMBER = 2, GREEN = 3, BLUE = 4 } |
Public Attributes | |
bool | active_ = false |
Value | current_ = UNDEFINED |
bool | flashing_ = false |
const std::map< Value, std::string > | map_ |
const std::map<Value, std::string> packml_stacklight::Light::map_ |