#include <kinematics.h>
Definition at line 120 of file kinematics.h.
kinematics::SolverUsingCRAndGeometry::SolverUsingCRAndGeometry |
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inline |
virtual kinematics::SolverUsingCRAndGeometry::~SolverUsingCRAndGeometry |
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inlinevirtual |
void SolverUsingCRAndGeometry::forwardSolverUsingChainRule |
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Manipulator * |
manipulator, |
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Name |
component_name |
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) |
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private |
bool SolverUsingCRAndGeometry::inverseSolverUsingGeometry |
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Manipulator * |
manipulator, |
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Name |
tool_name, |
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Pose |
target_pose, |
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std::vector< JointValue > * |
goal_joint_value |
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) |
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private |
Eigen::MatrixXd SolverUsingCRAndGeometry::jacobian |
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Manipulator * |
manipulator, |
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Name |
tool_name |
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) |
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virtual |
void SolverUsingCRAndGeometry::setOption |
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const void * |
arg | ) |
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virtual |
void SolverUsingCRAndGeometry::solveForwardKinematics |
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Manipulator * |
manipulator | ) |
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virtual |
bool SolverUsingCRAndGeometry::solveInverseKinematics |
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Manipulator * |
manipulator, |
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Name |
tool_name, |
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Pose |
target_pose, |
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std::vector< JointValue > * |
goal_joint_value |
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) |
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virtual |
bool kinematics::SolverUsingCRAndGeometry::with_gripper_ = false |
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private |
The documentation for this class was generated from the following files: