CountingOcTree.h
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1 /*
2  * OctoMap - An Efficient Probabilistic 3D Mapping Framework Based on Octrees
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33 
34 #ifndef OCTOMAP_COUNTING_OCTREE_HH
35 #define OCTOMAP_COUNTING_OCTREE_HH
36 
37 
38 #include <stdio.h>
39 #include "OcTreeBase.h"
40 #include "OcTreeDataNode.h"
41 
42 namespace octomap {
43 
53  class CountingOcTreeNode : public OcTreeDataNode<unsigned int> {
54 
55  public:
56 
59  bool createChild(unsigned int i);
60 
61  inline CountingOcTreeNode* getChild(unsigned int i) {
63  }
64 
65  inline const CountingOcTreeNode* getChild(unsigned int i) const {
66  return static_cast<const CountingOcTreeNode*> (OcTreeDataNode<unsigned int>::getChild(i));
67  }
68 
69  inline unsigned int getCount() const { return getValue(); }
70  inline void increaseCount() { value++; }
71  inline void setCount(unsigned c) {this->setValue(c); }
72 
73  // overloaded:
74  void expandNode();
75  };
76 
77 
78 
88  class CountingOcTree : public OcTreeBase <CountingOcTreeNode> {
89 
90  public:
92  CountingOcTree(double resolution);
93  virtual CountingOcTreeNode* updateNode(const point3d& value);
94  CountingOcTreeNode* updateNode(const OcTreeKey& k);
95  void getCentersMinHits(point3d_list& node_centers, unsigned int min_hits) const;
96 
97  protected:
98 
99  void getCentersMinHitsRecurs( point3d_list& node_centers,
100  unsigned int& min_hits,
101  unsigned int max_depth,
102  CountingOcTreeNode* node, unsigned int depth,
103  const OcTreeKey& parent_key) const;
104 
113  public:
115  CountingOcTree* tree = new CountingOcTree(0.1);
117  }
118 
124  void ensureLinking() {};
125  };
128  };
129 
130 
131 }
132 
133 
134 #endif
static void registerTreeType(AbstractOcTree *tree)
unsigned int value
stored data (payload)
OcTreeDataNode< T > * getChild(unsigned int i)
void setValue(unsigned intv)
sets value to be stored in the node
const CountingOcTreeNode * getChild(unsigned int i) const
CountingOcTreeNode * getChild(unsigned int i)
static StaticMemberInitializer countingOcTreeMemberInit
static member to ensure static initialization (only once)
bool createChild(unsigned int i)
std::list< octomath::Vector3 > point3d_list
Definition: octomap_types.h:53
This class represents a three-dimensional vector.
Definition: Vector3.h:50
CountingOcTreeNode()
implementation of CountingOcTreeNode -------------------------------—
unsigned int getCount() const


octomap
Author(s): Kai M. Wurm , Armin Hornung
autogenerated on Mon Jun 10 2019 14:00:13