#include <b2Distance.h>
| Public Attributes | |
| b2DistanceProxy | proxyA | 
| b2DistanceProxy | proxyB | 
| b2Transform | transformA | 
| b2Transform | transformB | 
| bool | useRadii | 
Input for b2Distance. You have to option to use the shape radii in the computation. Even
Definition at line 68 of file b2Distance.h.
| b2DistanceProxy b2DistanceInput::proxyA | 
Definition at line 70 of file b2Distance.h.
| b2DistanceProxy b2DistanceInput::proxyB | 
Definition at line 71 of file b2Distance.h.
| b2Transform b2DistanceInput::transformA | 
Definition at line 72 of file b2Distance.h.
| b2Transform b2DistanceInput::transformB | 
Definition at line 73 of file b2Distance.h.
| bool b2DistanceInput::useRadii | 
Definition at line 74 of file b2Distance.h.