#include <DefaultFriction.h>

| Public Member Functions | |
| DefaultFriction (VehicleBase &my_vehicle, const rapidxml::xml_node< char > *node) | |
| virtual void | evaluate_friction (const FrictionBase::TFrictionInput &input, mrpt::math::TPoint2D &out_result_force_local) const override | 
|  Public Member Functions inherited from mvsim::FrictionBase | |
| FrictionBase (VehicleBase &my_vehicle) | |
| void | setLogger (const std::weak_ptr< CSVLogger > &logger) | 
| virtual | ~FrictionBase () | 
| Public Attributes | |
| const TParameterDefinitions | m_params | 
| Private Attributes | |
| double | m_C_damping | 
| For wheels "internal friction" (N*m*s/rad)  More... | |
| double | m_mu | 
| friction coeficient (non-dimensional)  More... | |
| Additional Inherited Members | |
|  Public Types inherited from mvsim::FrictionBase | |
| using | Ptr = std::shared_ptr< FrictionBase > | 
|  Static Public Member Functions inherited from mvsim::FrictionBase | |
| static FrictionBase::Ptr | factory (VehicleBase &parent, const rapidxml::xml_node< char > *xml_node) | 
|  Protected Attributes inherited from mvsim::FrictionBase | |
| std::weak_ptr< CSVLogger > | m_logger | 
| VehicleBase & | m_my_vehicle | 
| World * | m_world | 
The default friction model for interaction between each wheel-ground contact point
Definition at line 23 of file DefaultFriction.h.
| DefaultFriction::DefaultFriction | ( | VehicleBase & | my_vehicle, | 
| const rapidxml::xml_node< char > * | node | ||
| ) | 
Definition at line 20 of file DefaultFriction.cpp.
| 
 | overridevirtual | 
Evaluates the net force on this wheel (in local coordinates). Refer to the manual for the theorical model.
Implements mvsim::FrictionBase.
Definition at line 34 of file DefaultFriction.cpp.
| 
 | private | 
For wheels "internal friction" (N*m*s/rad)
Definition at line 37 of file DefaultFriction.h.
| 
 | private | 
friction coeficient (non-dimensional)
Definition at line 36 of file DefaultFriction.h.
| const TParameterDefinitions mvsim::DefaultFriction::m_params | 
Definition at line 40 of file DefaultFriction.h.