#include <FrictionBase.h>
| Public Member Functions | |
| TFrictionInput (const TSimulContext &_context, Wheel &_wheel) | |
| Public Attributes | |
| const TSimulContext & | context | 
| double | motor_torque | 
| (Newtons), excluding the weight of the wheel itself.  More... | |
| double | weight | 
| Wheel & | wheel | 
| mrpt::math::TPoint2D | wheel_speed | 
Definition at line 33 of file FrictionBase.h.
| 
 | inline | 
(in local coords) of the wheel center point.
Definition at line 46 of file FrictionBase.h.
| const TSimulContext& mvsim::FrictionBase::TFrictionInput::context | 
Definition at line 35 of file FrictionBase.h.
| double mvsim::FrictionBase::TFrictionInput::motor_torque | 
(Newtons), excluding the weight of the wheel itself.
The force applied by the motor to the wheel
Definition at line 39 of file FrictionBase.h.
| double mvsim::FrictionBase::TFrictionInput::weight | 
Weight on this wheel from the car chassis
Definition at line 37 of file FrictionBase.h.
| Wheel& mvsim::FrictionBase::TFrictionInput::wheel | 
Definition at line 36 of file FrictionBase.h.
| mrpt::math::TPoint2D mvsim::FrictionBase::TFrictionInput::wheel_speed | 
(Nm). Negative means backwards, which makes the vehicle go forwards. Instantaneous velocity vector
Definition at line 42 of file FrictionBase.h.