#include <moveit/kinematics_base/kinematics_base.h>
#include <moveit/kdl_kinematics_plugin/kdl_kinematics_plugin.h>
#include <tf2/LinearMath/Vector3.h>
#include <tf2/LinearMath/Quaternion.h>
#include <moveit/cached_ik_kinematics_plugin/detail/NearestNeighborsGNAT.h>
#include <boost/filesystem.hpp>
#include <unordered_map>
#include <mutex>
#include <utility>
#include "cached_ik_kinematics_plugin-inl.h"
Go to the source code of this file.
Classes | |
class | cached_ik_kinematics_plugin::CachedIKKinematicsPlugin< KinematicsPlugin > |
class | cached_ik_kinematics_plugin::CachedMultiTipIKKinematicsPlugin< KinematicsPlugin > |
class | cached_ik_kinematics_plugin::IKCache |
A cache of inverse kinematic solutions. More... | |
class | cached_ik_kinematics_plugin::IKCacheMap |
struct | cached_ik_kinematics_plugin::IKCache::Options |
struct | cached_ik_kinematics_plugin::IKCache::Pose |
class to represent end effector pose More... | |
Namespaces | |
cached_ik_kinematics_plugin | |