3D coordinates with origin at topmost left corner of the lense, with positive Z pointing away from the camera, positive X pointing camera right and positive Y pointing camera down More...
#include <rs_types.h>
Public Attributes | |
float | xyz [3] |
3D coordinates with origin at topmost left corner of the lense, with positive Z pointing away from the camera, positive X pointing camera right and positive Y pointing camera down
Definition at line 117 of file rs_types.h.
float rs2_vertex::xyz[3] |
Definition at line 119 of file rs_types.h.