uint32_t rauDiffThresholdBlue
void default_400(preset &p)
void d460_remove_ir(preset &p)
void default_430(preset &p)
STColorControl color_control
uint32_t disableSLOLeftColor
laser_power_control laser_power
void high_res_high_accuracy(preset &p)
STSloColorThresholdsControl sctc
STDepthControlGroup depth_controls
uint32_t textureCountThreshold
void mid_res_high_density(preset &p)
uint32_t sloK2PenaltyMod2
uint32_t diffThresholdRed
uint32_t deepSeaMedianThreshold
void high_res_mid_density(preset &p)
void hand_gesture(preset &p)
uint32_t sloK1PenaltyMod2
void low_res_mid_density(preset &p)
laser_state_control laser_state
void d415_remove_ir(preset &p)
void low_res_high_density(preset &p)
auto_exposure_control depth_auto_exposure
uint32_t disableSLORightColor
uint32_t meanIntensitySetPoint
void high_res_high_density(preset &p)
STRauSupportVectorControl rsvc
void default_410(preset &p)
STDepthTableControl depth_table
uint32_t lrAgreeThreshold
uint32_t sloK2PenaltyMod1
void mid_res_high_accuracy(preset &p)
uint32_t diffThresholdGreen
void default_420(preset &p)
exposure_control depth_exposure
uint32_t disableSADNormalize
uint32_t sloK1PenaltyMod1
uint32_t deepSeaNeighborThreshold
void default_405(preset &p)
uint32_t textureDifferenceThreshold
uint32_t rauDiffThresholdRed
void mid_res_mid_density(preset &p)
void low_res_high_accuracy(preset &p)
uint32_t rauDiffThresholdGreen
uint32_t diffThresholdBlue
uint32_t deepSeaSecondPeakThreshold
STRauColorThresholdsControl rctc