#include <skybox.h>
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void | render (rs2::float3 cam_position) |
void | reset () |
skybox () | |
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bool | initialized = false |
std::shared_ptr< rs2::texture_buffer > | minus_x |
std::shared_ptr< rs2::texture_buffer > | minus_y |
std::shared_ptr< rs2::texture_buffer > | minus_z |
std::shared_ptr< rs2::texture_buffer > | plus_x |
std::shared_ptr< rs2::texture_buffer > | plus_y |
std::shared_ptr< rs2::texture_buffer > | plus_z |
skybox::skybox | ( | ) |
Definition at line 15 of file skybox.cpp.
void skybox::render | ( | rs2::float3 | cam_position | ) |
Definition at line 26 of file skybox.cpp.
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