#include <rendering.h>
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| using | clock = std::chrono::steady_clock |
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Definition at line 810 of file rendering.h.
| rs2::temporal_event::temporal_event |
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clock::duration |
window | ) |
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inline |
| rs2::temporal_event::temporal_event |
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| ) |
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inline |
| void rs2::temporal_event::add_value |
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bool |
val | ) |
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inline |
| bool rs2::temporal_event::eval |
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| ) |
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inline |
| float rs2::temporal_event::get_stat |
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inline |
| void rs2::temporal_event::reset |
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void |
| ) |
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inline |
| std::mutex rs2::temporal_event::_m |
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private |
| std::vector<std::pair<clock::time_point, bool> > rs2::temporal_event::_measurements |
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private |
| clock::duration rs2::temporal_event::_window |
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private |
The documentation for this class was generated from the following file: