Definition at line 17 of file GLRenderer.java.
void com.intel.realsense.librealsense.GLRenderer.addFrame |
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Frame |
f | ) |
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Map<Integer, Pair<String,Rect> > com.intel.realsense.librealsense.GLRenderer.calcRectangles |
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void com.intel.realsense.librealsense.GLRenderer.choosePointsTexture |
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FrameSet |
frameSet | ) |
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void com.intel.realsense.librealsense.GLRenderer.clear |
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void |
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inline |
void com.intel.realsense.librealsense.GLRenderer.close |
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inline |
List<FilterInterface> com.intel.realsense.librealsense.GLRenderer.createProcessingPipe |
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Map<Integer, Pair<String,Rect> > com.intel.realsense.librealsense.GLRenderer.getRectangles |
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void com.intel.realsense.librealsense.GLRenderer.getTexture |
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Frame |
f | ) |
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inlineprivate |
boolean com.intel.realsense.librealsense.GLRenderer.isFormatSupported |
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StreamFormat |
format | ) |
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inlineprivate |
void com.intel.realsense.librealsense.GLRenderer.onDrawFrame |
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GL10 |
gl | ) |
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inline |
void com.intel.realsense.librealsense.GLRenderer.onSurfaceChanged |
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GL10 |
gl, |
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int |
width, |
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int |
height |
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void com.intel.realsense.librealsense.GLRenderer.onSurfaceCreated |
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GL10 |
gl, |
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EGLConfig |
config |
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void com.intel.realsense.librealsense.GLRenderer.onTouchEvent |
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float |
dx, |
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float |
dy |
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void com.intel.realsense.librealsense.GLRenderer.showPointcloud |
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boolean |
showPoints | ) |
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inline |
boolean com.intel.realsense.librealsense.GLRenderer.showPoints |
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void com.intel.realsense.librealsense.GLRenderer.upload |
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FrameSet |
frameSet | ) |
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inline |
void com.intel.realsense.librealsense.GLRenderer.upload |
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Frame |
f | ) |
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inline |
float com.intel.realsense.librealsense.GLRenderer.mDeltaX = 0 |
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float com.intel.realsense.librealsense.GLRenderer.mDeltaY = 0 |
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final Map<Integer,GLFrame> com.intel.realsense.librealsense.GLRenderer.mFrames = new HashMap<>() |
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boolean com.intel.realsense.librealsense.GLRenderer.mHasColorizedDepth = false |
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boolean com.intel.realsense.librealsense.GLRenderer.mHasColorRbg8 = false |
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boolean com.intel.realsense.librealsense.GLRenderer.mHasColorYuy = false |
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Frame com.intel.realsense.librealsense.GLRenderer.mPointsTexture |
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int com.intel.realsense.librealsense.GLRenderer.mWindowHeight = 0 |
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int com.intel.realsense.librealsense.GLRenderer.mWindowWidth = 0 |
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The documentation for this class was generated from the following file: