Definition at line 10 of file GLPointsFrame.java.
synchronized void com.intel.realsense.librealsense.GLPointsFrame.close |
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inline |
byte [] com.intel.realsense.librealsense.GLPointsFrame.createTexture |
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float[] |
data, |
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float |
maxRange |
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) |
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inlineprivate |
byte [] com.intel.realsense.librealsense.GLPointsFrame.createTexture |
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Points |
points | ) |
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inline |
synchronized void com.intel.realsense.librealsense.GLPointsFrame.draw |
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Rect |
rect | ) |
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inline |
void com.intel.realsense.librealsense.GLPointsFrame.drawPoints |
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float[] |
verArray, |
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byte[] |
colorArray |
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) |
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inlineprivate |
int com.intel.realsense.librealsense.GLPointsFrame.getTexture |
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inline |
synchronized void com.intel.realsense.librealsense.GLPointsFrame.rotate |
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float |
deltaX, |
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float |
deltaY |
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) |
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inline |
synchronized void com.intel.realsense.librealsense.GLPointsFrame.setTextureFrame |
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Frame |
frame | ) |
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inline |
float com.intel.realsense.librealsense.GLPointsFrame.mDeltaX = 0 |
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private |
float com.intel.realsense.librealsense.GLPointsFrame.mDeltaY = 0 |
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private |
IntBuffer com.intel.realsense.librealsense.GLPointsFrame.mGlTexture |
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private |
float com.intel.realsense.librealsense.GLPointsFrame.mRotationFactor = 0.1f |
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private |
Frame com.intel.realsense.librealsense.GLPointsFrame.mTexture |
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private |
The documentation for this class was generated from the following file: