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IntBuffer | mGlTexture |
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final Float3 | X = new Float3(1,0,0) |
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final Float3 | Y = new Float3(0,1,0) |
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final Float3 | Z = new Float3(0,0,1) |
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Definition at line 11 of file GLMotionFrame.java.
Rect com.intel.realsense.librealsense.GLMotionFrame.adjustRatio |
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Rect |
in | ) |
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inlineprivate |
Float3 com.intel.realsense.librealsense.GLMotionFrame.calcMotionData |
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Float3 |
md, |
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float |
norm |
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) |
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inlineprivate |
synchronized void com.intel.realsense.librealsense.GLMotionFrame.close |
( |
| ) |
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inline |
synchronized void com.intel.realsense.librealsense.GLMotionFrame.draw |
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Rect |
rect | ) |
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inline |
void com.intel.realsense.librealsense.GLMotionFrame.drawAxes |
( |
Rect |
rect, |
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float |
axisSize, |
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float |
axisWidth |
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) |
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inlineprivate |
void com.intel.realsense.librealsense.GLMotionFrame.drawCircle |
( |
Float3 |
x, |
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Float3 |
y, |
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float |
axisWidth, |
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Color |
color |
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) |
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inlineprivate |
void com.intel.realsense.librealsense.GLMotionFrame.drawLine |
( |
float[] |
verArray, |
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float |
axisWidth, |
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Color |
color |
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) |
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inlineprivate |
void com.intel.realsense.librealsense.GLMotionFrame.drawTriangle |
( |
float[] |
verArray, |
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Color |
color |
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) |
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inlineprivate |
synchronized String com.intel.realsense.librealsense.GLMotionFrame.getLabel |
( |
| ) |
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inline |
int com.intel.realsense.librealsense.GLMotionFrame.getTexture |
( |
| ) |
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inline |
IntBuffer com.intel.realsense.librealsense.GLMotionFrame.mGlTexture |
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private |
final Float3 com.intel.realsense.librealsense.GLMotionFrame.X = new Float3(1,0,0) |
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private |
final Float3 com.intel.realsense.librealsense.GLMotionFrame.Y = new Float3(0,1,0) |
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private |
final Float3 com.intel.realsense.librealsense.GLMotionFrame.Z = new Float3(0,0,1) |
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private |
The documentation for this class was generated from the following file: