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| IntBuffer | mGlTexture |
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| final Float3 | X = new Float3(1,0,0) |
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| final Float3 | Y = new Float3(0,1,0) |
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| final Float3 | Z = new Float3(0,0,1) |
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Definition at line 11 of file GLMotionFrame.java.
| Rect com.intel.realsense.librealsense.GLMotionFrame.adjustRatio |
( |
Rect |
in | ) |
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inlineprivate |
| Float3 com.intel.realsense.librealsense.GLMotionFrame.calcMotionData |
( |
Float3 |
md, |
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float |
norm |
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) |
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inlineprivate |
| synchronized void com.intel.realsense.librealsense.GLMotionFrame.close |
( |
| ) |
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inline |
| synchronized void com.intel.realsense.librealsense.GLMotionFrame.draw |
( |
Rect |
rect | ) |
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inline |
| void com.intel.realsense.librealsense.GLMotionFrame.drawAxes |
( |
Rect |
rect, |
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float |
axisSize, |
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float |
axisWidth |
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) |
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inlineprivate |
| void com.intel.realsense.librealsense.GLMotionFrame.drawCircle |
( |
Float3 |
x, |
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Float3 |
y, |
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float |
axisWidth, |
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Color |
color |
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) |
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inlineprivate |
| void com.intel.realsense.librealsense.GLMotionFrame.drawLine |
( |
float[] |
verArray, |
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float |
axisWidth, |
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Color |
color |
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) |
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inlineprivate |
| void com.intel.realsense.librealsense.GLMotionFrame.drawTriangle |
( |
float[] |
verArray, |
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Color |
color |
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) |
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inlineprivate |
| synchronized String com.intel.realsense.librealsense.GLMotionFrame.getLabel |
( |
| ) |
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inline |
| int com.intel.realsense.librealsense.GLMotionFrame.getTexture |
( |
| ) |
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inline |
| IntBuffer com.intel.realsense.librealsense.GLMotionFrame.mGlTexture |
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private |
| final Float3 com.intel.realsense.librealsense.GLMotionFrame.X = new Float3(1,0,0) |
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private |
| final Float3 com.intel.realsense.librealsense.GLMotionFrame.Y = new Float3(0,1,0) |
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private |
| final Float3 com.intel.realsense.librealsense.GLMotionFrame.Z = new Float3(0,0,1) |
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private |
The documentation for this class was generated from the following file: