Static Public Member Functions | Static Private Member Functions | Static Private Attributes | List of all members
FRuntimeMeshComponentEditorStyle Class Reference

#include <RuntimeMeshComponentEditorStyle.h>

Static Public Member Functions

static const ISlateStyle & Get ()
 
static FName GetStyleSetName ()
 
static void Initialize ()
 
static void ReloadTextures ()
 
static void Shutdown ()
 

Static Private Member Functions

static TSharedRef< class FSlateStyleSet > Create ()
 

Static Private Attributes

static TSharedPtr< class FSlateStyleSet > StyleInstance = NULL
 

Detailed Description

Definition at line 8 of file RuntimeMeshComponentEditorStyle.h.

Member Function Documentation

TSharedRef< FSlateStyleSet > FRuntimeMeshComponentEditorStyle::Create ( )
staticprivate

Definition at line 41 of file RuntimeMeshComponentEditorStyle.cpp.

const ISlateStyle & FRuntimeMeshComponentEditorStyle::Get ( )
static
Returns
The Slate style set for the Shooter game

Definition at line 65 of file RuntimeMeshComponentEditorStyle.cpp.

FName FRuntimeMeshComponentEditorStyle::GetStyleSetName ( )
static

Definition at line 27 of file RuntimeMeshComponentEditorStyle.cpp.

void FRuntimeMeshComponentEditorStyle::Initialize ( )
static

Definition at line 11 of file RuntimeMeshComponentEditorStyle.cpp.

void FRuntimeMeshComponentEditorStyle::ReloadTextures ( )
static

reloads textures used by slate renderer

Definition at line 57 of file RuntimeMeshComponentEditorStyle.cpp.

void FRuntimeMeshComponentEditorStyle::Shutdown ( )
static

Definition at line 20 of file RuntimeMeshComponentEditorStyle.cpp.

Member Data Documentation

TSharedPtr< FSlateStyleSet > FRuntimeMeshComponentEditorStyle::StyleInstance = NULL
staticprivate

Definition at line 30 of file RuntimeMeshComponentEditorStyle.h.


The documentation for this class was generated from the following files:


librealsense2
Author(s): Sergey Dorodnicov , Doron Hirshberg , Mark Horn , Reagan Lopez , Itay Carpis
autogenerated on Mon May 3 2021 02:50:31