Macros | Functions
arcball_camera.h File Reference
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Macros

#define ARCBALL_CAMERA_LEFT_HANDED_BIT   1
 

Functions

void arcball_camera_look_to (const float eye[3], const float look[3], const float up[3], float view[16], unsigned int flags)
 
void arcball_camera_update (float eye[3], float target[3], float up[3], float view[16], float delta_time_seconds, float zoom_per_tick, float pan_speed, float rotation_multiplier, int screen_width, int screen_height, int x0, int x1, int y0, int y1, int midclick_held, int rclick_held, int delta_scroll_ticks, unsigned int flags)
 

Macro Definition Documentation

#define ARCBALL_CAMERA_LEFT_HANDED_BIT   1

Definition at line 9 of file arcball_camera.h.

Function Documentation

void arcball_camera_look_to ( const float  eye[3],
const float  look[3],
const float  up[3],
float  view[16],
unsigned int  flags 
)
void arcball_camera_update ( float  eye[3],
float  target[3],
float  up[3],
float  view[16],
float  delta_time_seconds,
float  zoom_per_tick,
float  pan_speed,
float  rotation_multiplier,
int  screen_width,
int  screen_height,
int  x0,
int  x1,
int  y0,
int  y1,
int  midclick_held,
int  rclick_held,
int  delta_scroll_ticks,
unsigned int  flags 
)


librealsense2
Author(s): Sergey Dorodnicov , Doron Hirshberg , Mark Horn , Reagan Lopez , Itay Carpis
autogenerated on Mon May 3 2021 02:50:24