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void | arcball_camera_look_to (const float eye[3], const float look[3], const float up[3], float view[16], unsigned int flags) |
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void | arcball_camera_update (float eye[3], float target[3], float up[3], float view[16], float delta_time_seconds, float zoom_per_tick, float pan_speed, float rotation_multiplier, int screen_width, int screen_height, int x0, int x1, int y0, int y1, int midclick_held, int rclick_held, int delta_scroll_ticks, unsigned int flags) |
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#define ARCBALL_CAMERA_LEFT_HANDED_BIT 1 |
void arcball_camera_look_to |
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const float |
eye[3], |
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const float |
look[3], |
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const float |
up[3], |
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float |
view[16], |
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unsigned int |
flags |
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) |
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void arcball_camera_update |
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float |
eye[3], |
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float |
target[3], |
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float |
up[3], |
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float |
view[16], |
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float |
delta_time_seconds, |
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float |
zoom_per_tick, |
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float |
pan_speed, |
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float |
rotation_multiplier, |
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int |
screen_width, |
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int |
screen_height, |
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int |
x0, |
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int |
x1, |
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int |
y0, |
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int |
y1, |
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int |
midclick_held, |
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int |
rclick_held, |
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int |
delta_scroll_ticks, |
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unsigned int |
flags |
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) |
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