5 #include "CoreMinimal.h" 6 #include "ModuleManager.h" 24 return FModuleManager::LoadModuleChecked<IRuntimeMeshComponentPlugin>(
"RuntimeMeshComponent");
::rosgraph_msgs::Log_< std::allocator< void > > Log
DECLARE_LOG_CATEGORY_EXTERN(RuntimeMeshLog, Log, All)
static IRuntimeMeshComponentPlugin & Get()
UTexture2D * Get(TUniquePtr< T > &Dtex)
static bool IsAvailable()