RuntimeMeshComponentEditorCommands.cpp
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1 // Copyright 1998-2017 Epic Games, Inc. All Rights Reserved.
2 
4 
5 #define LOCTEXT_NAMESPACE "FRuntimeMeshComponentEditorModule"
6 
8 {
9  UI_COMMAND(DonateAction, "Donate to Support the RMC!", "Support the RMC by donating", EUserInterfaceActionType::Button, FInputGesture());
10  UI_COMMAND(HelpAction, "Help Documentation", "RMC Help Documentation", EUserInterfaceActionType::Button, FInputGesture());
11  UI_COMMAND(ForumsAction, "Forums", "RMC Forums", EUserInterfaceActionType::Button, FInputGesture());
12  UI_COMMAND(IssuesAction, "Issues", "RMC Issue Tracker", EUserInterfaceActionType::Button, FInputGesture());
13  UI_COMMAND(DiscordAction, "Discord Chat", "RMC Discord Chat", EUserInterfaceActionType::Button, FInputGesture());
14  UI_COMMAND(MarketplaceAction, "Marketplace Page", "RMC Marketplace Page", EUserInterfaceActionType::Button, FInputGesture());
15 }
16 
17 #undef LOCTEXT_NAMESPACE
IMGUI_API bool Button(const char *label, const ImVec2 &size=ImVec2(0, 0))
Definition: imgui.cpp:5573


librealsense2
Author(s): Sergey Dorodnicov , Doron Hirshberg , Mark Horn , Reagan Lopez , Itay Carpis
autogenerated on Mon May 3 2021 02:47:41