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RealSense
Source
RealSense
Public
RealSensePlugin.h
Go to the documentation of this file.
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#pragma once
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#include "ModuleManager.h"
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class
REALSENSE_API
IRealSensePlugin
:
public
IModuleInterface
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{
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public
:
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static
inline
IRealSensePlugin
&
Get
()
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{
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return
FModuleManager::LoadModuleChecked<IRealSensePlugin>(
"RealSense"
);
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}
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static
inline
bool
IsAvailable
()
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{
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return
FModuleManager::Get
().IsModuleLoaded(
"RealSense"
);
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}
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virtual
int
GenId() = 0;
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virtual
class
URealSenseContext
* GetContext() = 0;
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};
IRealSensePlugin::Get
static IRealSensePlugin & Get()
Definition:
RealSensePlugin.h:9
IRealSensePlugin::IsAvailable
static bool IsAvailable()
Definition:
RealSensePlugin.h:14
Get
UTexture2D * Get(TUniquePtr< T > &Dtex)
Definition:
RealSenseInspector.cpp:6
URealSenseContext
Definition:
RealSenseContext.h:7
IRealSensePlugin
Definition:
RealSensePlugin.h:5
librealsense2
Author(s): Sergey Dorodnicov
, Doron Hirshberg
, Mark Horn
, Reagan Lopez
, Itay Carpis
autogenerated on Mon May 3 2021 02:47:39