Rotation3D.h
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1 // This file is part of Eigen, a lightweight C++ template library
2 // for linear algebra.
3 //
4 // Copyright (C) 2009-2013 CEA LIST (DIASI/LSI) <xde-support@saxifrage.cea.fr>
5 //
6 // This Source Code Form is subject to the terms of the Mozilla
7 // Public License v. 2.0. If a copy of the MPL was not distributed
8 // with this file, You can obtain one at http://mozilla.org/MPL/2.0/.
9 
10 #ifndef EIGEN_LGSM_ROTATION3D_H
11 #define EIGEN_LGSM_ROTATION3D_H
12 
13 /***********************************************************************************
14 * There are no need for new constructor or accessor. Some typedefs will do the job.
15 ************************************************************************************/
16 
21 
23 typedef Map<LieGroup<Quaternion<float> >, 0> Rotation3Mapf;
25 typedef Map<LieGroup<Quaternion<double> >, 0> Rotation3Mapd;
27 typedef Map<LieGroup<Quaternion<float> >, Aligned> Rotation3MapAlignedf;
29 typedef Map<LieGroup<Quaternion<double> >, Aligned> Rotation3MapAlignedd;
30 
31 #endif
Map< LieGroup< Quaternion< double > >, 0 > Rotation3Mapd
Definition: Rotation3D.h:25
Map< LieGroup< Quaternion< float > >, 0 > Rotation3Mapf
Definition: Rotation3D.h:23
LieGroup< Quaternion< double > > Rotation3d
Definition: Rotation3D.h:20
LieGroup< Quaternion< float > > Rotation3f
Definition: Rotation3D.h:18
Map< LieGroup< Quaternion< double > >, Aligned > Rotation3MapAlignedd
Definition: Rotation3D.h:29
Class describing an element of a Lie Group.
Definition: LieGroup.h:117
Map< LieGroup< Quaternion< float > >, Aligned > Rotation3MapAlignedf
Definition: Rotation3D.h:27


lgsm
Author(s): Roberto Martín-Martín
autogenerated on Mon Jun 10 2019 14:05:58