10 #ifndef EIGEN_LGSM_ROTATION3D_H 11 #define EIGEN_LGSM_ROTATION3D_H Map< LieGroup< Quaternion< double > >, 0 > Rotation3Mapd
Map< LieGroup< Quaternion< float > >, 0 > Rotation3Mapf
LieGroup< Quaternion< double > > Rotation3d
LieGroup< Quaternion< float > > Rotation3f
Map< LieGroup< Quaternion< double > >, Aligned > Rotation3MapAlignedd
Class describing an element of a Lie Group.
Map< LieGroup< Quaternion< float > >, Aligned > Rotation3MapAlignedf