AngularVelocity.h
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1 // This file is part of Eigen, a lightweight C++ template library
2 // for linear algebra.
3 //
4 // Copyright (C) 2009-2013 CEA LIST (DIASI/LSI) <xde-support@saxifrage.cea.fr>
5 //
6 // This Source Code Form is subject to the terms of the Mozilla
7 // Public License v. 2.0. If a copy of the MPL was not distributed
8 // with this file, You can obtain one at http://mozilla.org/MPL/2.0/.
9 
10 #ifndef EIGEN_LGSM_ANGULAR_VELOCITY_H
11 #define EIGEN_LGSM_ANGULAR_VELOCITY_H
12 
13 /***********************************************************************************
14 * There are no need for new constructor or accessor. Some typedefs will do the job.
15 ************************************************************************************/
16 
21 
23 typedef Map<LieAlgebra<Matrix<float, 3, 1> >, 0> AngularVelocityMapf;
25 typedef Map<LieAlgebra<Matrix<double, 3, 1> >, 0> AngularVelocityMapd;
27 typedef Map<LieAlgebra<Matrix<float, 3, 1> >, Aligned> AngularVelocityMapAlignedf;
29 typedef Map<LieAlgebra<Matrix<double, 3, 1> >, Aligned> AngularVelocityMapAlignedd;
30 
31 #endif
Map< LieAlgebra< Matrix< double, 3, 1 > >, 0 > AngularVelocityMapd
Class describing an element of a Lie Algebra.
Definition: LieAlgebra.h:168
Map< LieAlgebra< Matrix< float, 3, 1 > >, 0 > AngularVelocityMapf
LieAlgebra< Matrix< double, 3, 1 > > AngularVelocityd
Map< LieAlgebra< Matrix< float, 3, 1 > >, Aligned > AngularVelocityMapAlignedf
LieAlgebra< Matrix< float, 3, 1 > > AngularVelocityf
Map< LieAlgebra< Matrix< double, 3, 1 > >, Aligned > AngularVelocityMapAlignedd


lgsm
Author(s): Roberto Martín-Martín
autogenerated on Mon Jun 10 2019 14:05:58