util/monitor/GLscene.h
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1 #ifndef __GLSCENE_H__
2 #define __GLSCENE_H__
3 
5 #include "hrpsys/util/GLsceneBase.h"
6 
7 class LogManagerBase;
8 
9 class GLscene : public GLsceneBase
10 {
11 public:
12  GLscene(LogManagerBase *i_log) : GLsceneBase(i_log), m_showCoMonFloor(false) {}
13  void setCollisionCheckPairs(const std::vector<hrp::ColdetLinkPairPtr> &i_pairs);
14  void showCoMonFloor(bool flag);
15 private:
16  void updateScene();
17  void showStatus();
18  void drawAdditionalLines();
19  std::vector<hrp::ColdetLinkPairPtr> m_pairs;
21 };
22 #endif
void setCollisionCheckPairs(const std::vector< hrp::ColdetLinkPairPtr > &i_pairs)
void drawAdditionalLines()
void updateScene()
void showCoMonFloor(bool flag)
std::vector< hrp::ColdetLinkPairPtr > m_pairs
GLscene(LogManagerBase *i_log)
png_infop png_uint_32 flag


hrpsys
Author(s): AIST, Fumio Kanehiro
autogenerated on Thu May 6 2021 02:41:50