PyShape Member List

This is the complete list of members for PyShape, including all inherited members.

compile()GLshape
computeAABB(const hrp::Vector3 &i_p, const hrp::Matrix33 &i_R, hrp::Vector3 &o_min, hrp::Vector3 &o_max)GLshape
divideLargeTriangles(double maxEdgeLen)GLshape
doCompile(bool isWireFrameMode)GLshapeprotected
draw(int i_mode)GLshape
getDiffuseColor()PyShape
getPosition()GLcoordinates
getPosition(double &x, double &y, double &z)GLcoordinates
getRelPosition()PyShape
getRelRotation()PyShape
getRotation()GLcoordinates
getRotation(hrp::Matrix33 &R)GLcoordinates
getTransform()GLcoordinatesinline
GLcoordinates()GLcoordinates
GLshape()GLshape
highlight(bool flag)GLshape
m_colorsGLshapeprotected
m_diffuseGLshapeprotected
m_highlightGLshapeprotected
m_normalIndicesGLshapeprotected
m_normalPerVertexGLshapeprotected
m_normalsGLshapeprotected
m_requestCompileGLshapeprotected
m_shadingListGLshapeprotected
m_shininessGLshapeprotected
m_solidGLshapeprotected
m_specularGLshapeprotected
m_textureGLshapeprotected
m_textureCoordinatesGLshapeprotected
m_textureCoordIndicesGLshapeprotected
m_textureIdGLshapeprotected
m_transGLcoordinatesprotected
m_trianglesGLshapeprotected
m_verticesGLshapeprotected
m_wireFrameListGLshapeprotected
normalPerVertex(bool flag)GLshape
setColors(unsigned int ncolors, const float *colors)GLshape
setDiffuseColor(PyObject *v)PyShape
GLshape::setDiffuseColor(float r, float g, float b, float a)GLshape
setNormalIndices(unsigned int len, const int *normalIndices)GLshape
setNormals(unsigned int nnormal, const float *normals)GLshape
setPosition(double x, double y, double z)GLcoordinates
setPosition(const T &p)GLcoordinatesinline
setRelPosition(PyObject *v)PyShape
setRelRotation(PyObject *v)PyShape
setRotation(double r, double p, double y)GLcoordinates
setRotation(double ax, double ay, double az, double th)GLcoordinates
setRotation(const hrp::Matrix33 &R)GLcoordinates
setRotation(const double *R)GLcoordinates
setShininess(float s)GLshape
setSpecularColor(float r, float g, float b)GLshape
setTexture(GLtexture *texture)GLshape
setTextureCoordinates(unsigned int len, const float *coordinates)GLshape
setTextureCoordIndices(unsigned int len, const int *coordinates)GLshape
setTransform(const double i_trans[12])GLcoordinates
setTriangles(unsigned int ntriangles, const int *vertexIndices)GLshape
setVertices(unsigned int nvertices, const float *vertices)GLshape
solid(bool flag)GLshape
~GLshape()GLshape


hrpsys
Author(s): AIST, Fumio Kanehiro
autogenerated on Thu May 6 2021 02:41:53