RTC::TimedOrientation3D m_rpy
void setPosition(double x, double y, double z)
RTC::InPort< RTC::TimedOrientation3D > m_rpyIn
void setRotation(const double *R)
RTC::InPort< RTC::TimedPoint3D > m_posIn
RTC::InPort< RTC::TimedDoubleSeq > m_qIn
void setPosture(const double *i_angles)
unsigned int numJoints() const
RTCGLbody(GLbody *i_body, RTC::DataFlowComponentBase *comp)