TensorUInt128.h
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1 // This file is part of Eigen, a lightweight C++ template library
2 // for linear algebra.
3 //
4 // Copyright (C) 2015 Benoit Steiner <benoit.steiner.goog@gmail.com>
5 //
6 // This Source Code Form is subject to the terms of the Mozilla
7 // Public License v. 2.0. If a copy of the MPL was not distributed
8 // with this file, You can obtain one at http://mozilla.org/MPL/2.0/.
9 
10 #ifndef EIGEN_CXX11_TENSOR_TENSOR_UINT128_H
11 #define EIGEN_CXX11_TENSOR_TENSOR_UINT128_H
12 
13 namespace Eigen {
14 namespace internal {
15 
16 
17 template <uint64_t n>
18 struct static_val {
19  static const uint64_t value = n;
20  EIGEN_DEVICE_FUNC EIGEN_ALWAYS_INLINE operator uint64_t() const { return n; }
21 
22  EIGEN_DEVICE_FUNC EIGEN_ALWAYS_INLINE static_val() { }
23 
24  template <typename T>
25  EIGEN_DEVICE_FUNC EIGEN_ALWAYS_INLINE static_val(const T& v) {
26  eigen_assert(v == n);
27  }
28 };
29 
30 
31 template <typename HIGH = uint64_t, typename LOW = uint64_t>
33 {
34  HIGH high;
35  LOW low;
36 
37  template<typename OTHER_HIGH, typename OTHER_LOW>
38  EIGEN_DEVICE_FUNC EIGEN_ALWAYS_INLINE
39  TensorUInt128(const TensorUInt128<OTHER_HIGH, OTHER_LOW>& other) : high(other.high), low(other.low) {
40  EIGEN_STATIC_ASSERT(sizeof(OTHER_HIGH) <= sizeof(HIGH), YOU_MADE_A_PROGRAMMING_MISTAKE);
41  EIGEN_STATIC_ASSERT(sizeof(OTHER_LOW) <= sizeof(LOW), YOU_MADE_A_PROGRAMMING_MISTAKE);
42  }
43 
44  template<typename OTHER_HIGH, typename OTHER_LOW>
45  EIGEN_DEVICE_FUNC EIGEN_ALWAYS_INLINE
47  EIGEN_STATIC_ASSERT(sizeof(OTHER_HIGH) <= sizeof(HIGH), YOU_MADE_A_PROGRAMMING_MISTAKE);
48  EIGEN_STATIC_ASSERT(sizeof(OTHER_LOW) <= sizeof(LOW), YOU_MADE_A_PROGRAMMING_MISTAKE);
49  high = other.high;
50  low = other.low;
51  return *this;
52  }
53 
54  template<typename T>
55  EIGEN_DEVICE_FUNC EIGEN_ALWAYS_INLINE
56  explicit TensorUInt128(const T& x) : high(0), low(x) {
58  eigen_assert(x >= 0);
59  }
60 
61  EIGEN_DEVICE_FUNC EIGEN_ALWAYS_INLINE
62  TensorUInt128(HIGH y, LOW x) : high(y), low(x) { }
63 
64  EIGEN_DEVICE_FUNC EIGEN_ALWAYS_INLINE operator LOW() const {
65  return low;
66  }
67  EIGEN_DEVICE_FUNC EIGEN_ALWAYS_INLINE LOW lower() const {
68  return low;
69  }
70  EIGEN_DEVICE_FUNC EIGEN_ALWAYS_INLINE HIGH upper() const {
71  return high;
72  }
73 };
74 
75 
76 template <typename HL, typename LL, typename HR, typename LR>
77 EIGEN_DEVICE_FUNC EIGEN_ALWAYS_INLINE
79 {
80  return (lhs.high == rhs.high) & (lhs.low == rhs.low);
81 }
82 
83 template <typename HL, typename LL, typename HR, typename LR>
84 EIGEN_DEVICE_FUNC EIGEN_ALWAYS_INLINE
86 {
87  return (lhs.high != rhs.high) | (lhs.low != rhs.low);
88 }
89 
90 template <typename HL, typename LL, typename HR, typename LR>
91 EIGEN_DEVICE_FUNC EIGEN_ALWAYS_INLINE
93 {
94  if (lhs.high != rhs.high) {
95  return lhs.high > rhs.high;
96  }
97  return lhs.low >= rhs.low;
98 }
99 
100 template <typename HL, typename LL, typename HR, typename LR>
101 EIGEN_DEVICE_FUNC EIGEN_ALWAYS_INLINE
102 bool operator < (const TensorUInt128<HL, LL>& lhs, const TensorUInt128<HR, LR>& rhs)
103 {
104  if (lhs.high != rhs.high) {
105  return lhs.high < rhs.high;
106  }
107  return lhs.low < rhs.low;
108 }
109 
110 template <typename HL, typename LL, typename HR, typename LR>
111 EIGEN_DEVICE_FUNC EIGEN_ALWAYS_INLINE
113 {
115  if (result.low < rhs.low) {
116  result.high += 1;
117  }
118  return result;
119 }
120 
121 template <typename HL, typename LL, typename HR, typename LR>
122 EIGEN_DEVICE_FUNC EIGEN_ALWAYS_INLINE
124 {
126  if (result.low > lhs.low) {
127  result.high -= 1;
128  }
129  return result;
130 }
131 
132 
133 template <typename HL, typename LL, typename HR, typename LR>
134 static EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE
136 {
137  // Split each 128-bit integer into 4 32-bit integers, and then do the
138  // multiplications by hand as follow:
139  // lhs a b c d
140  // rhs e f g h
141  // -----------
142  // ah bh ch dh
143  // bg cg dg
144  // cf df
145  // de
146  // The result is stored in 2 64bit integers, high and low.
147 
148  const uint64_t LOW = 0x00000000FFFFFFFFLL;
149  const uint64_t HIGH = 0xFFFFFFFF00000000LL;
150 
151  uint64_t d = lhs.low & LOW;
152  uint64_t c = (lhs.low & HIGH) >> 32LL;
153  uint64_t b = lhs.high & LOW;
154  uint64_t a = (lhs.high & HIGH) >> 32LL;
155 
156  uint64_t h = rhs.low & LOW;
157  uint64_t g = (rhs.low & HIGH) >> 32LL;
158  uint64_t f = rhs.high & LOW;
159  uint64_t e = (rhs.high & HIGH) >> 32LL;
160 
161  // Compute the low 32 bits of low
162  uint64_t acc = d * h;
163  uint64_t low = acc & LOW;
164  // Compute the high 32 bits of low. Add a carry every time we wrap around
165  acc >>= 32LL;
166  uint64_t carry = 0;
167  uint64_t acc2 = acc + c * h;
168  if (acc2 < acc) {
169  carry++;
170  }
171  acc = acc2 + d * g;
172  if (acc < acc2) {
173  carry++;
174  }
175  low |= (acc << 32LL);
176 
177  // Carry forward the high bits of acc to initiate the computation of the
178  // low 32 bits of high
179  acc2 = (acc >> 32LL) | (carry << 32LL);
180  carry = 0;
181 
182  acc = acc2 + b * h;
183  if (acc < acc2) {
184  carry++;
185  }
186  acc2 = acc + c * g;
187  if (acc2 < acc) {
188  carry++;
189  }
190  acc = acc2 + d * f;
191  if (acc < acc2) {
192  carry++;
193  }
194  uint64_t high = acc & LOW;
195 
196  // Start to compute the high 32 bits of high.
197  acc2 = (acc >> 32LL) | (carry << 32LL);
198 
199  acc = acc2 + a * h;
200  acc2 = acc + b * g;
201  acc = acc2 + c * f;
202  acc2 = acc + d * e;
203  high |= (acc2 << 32LL);
204 
205  return TensorUInt128<uint64_t, uint64_t>(high, low);
206 }
207 
208 template <typename HL, typename LL, typename HR, typename LR>
209 static EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE
211 {
212  if (rhs == TensorUInt128<static_val<0>, static_val<1> >(1)) {
213  return TensorUInt128<uint64_t, uint64_t>(lhs.high, lhs.low);
214  } else if (lhs < rhs) {
216  } else {
217  // calculate the biggest power of 2 times rhs that's less than or equal to lhs
221  while (lhs >= d) {
222  tmp = tmp - d;
223  d = d + d;
224  power2 = power2 + power2;
225  }
226 
229  while (power2 != TensorUInt128<static_val<0>, static_val<0> >(0)) {
230  if (tmp >= d) {
231  tmp = tmp - d;
232  result = result + power2;
233  }
234  // Shift right
235  power2 = TensorUInt128<uint64_t, uint64_t>(power2.high >> 1, (power2.low >> 1) | (power2.high << 63));
236  d = TensorUInt128<uint64_t, uint64_t>(d.high >> 1, (d.low >> 1) | (d.high << 63));
237  }
238 
239  return result;
240  }
241 }
242 
243 
244 } // namespace internal
245 } // namespace Eigen
246 
247 
248 #endif // EIGEN_CXX11_TENSOR_TENSOR_UINT128_H
static EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE T operator/(const T &numerator, const TensorIntDivisor< T, div_gt_one > &divisor)
Definition: TensorIntDiv.h:245
#define EIGEN_ALWAYS_INLINE
Definition: Macros.h:509
#define EIGEN_STRONG_INLINE
Definition: Macros.h:494
EIGEN_DEVICE_FUNC EIGEN_ALWAYS_INLINE TensorUInt128< uint64_t, uint64_t > operator-(const TensorUInt128< HL, LL > &lhs, const TensorUInt128< HR, LR > &rhs)
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EIGEN_DEVICE_FUNC EIGEN_ALWAYS_INLINE HIGH upper() const
Definition: TensorUInt128.h:70
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Definition: benchVecAdd.cpp:17
Namespace containing all symbols from the Eigen library.
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EIGEN_DEVICE_FUNC EIGEN_ALWAYS_INLINE bool operator==(const TensorUInt128< HL, LL > &lhs, const TensorUInt128< HR, LR > &rhs)
Definition: TensorUInt128.h:78
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Definition: StaticAssert.h:124
EIGEN_DEVICE_FUNC EIGEN_ALWAYS_INLINE static_val()
Definition: TensorUInt128.h:22
EIGEN_DEVICE_FUNC EIGEN_ALWAYS_INLINE LOW lower() const
Definition: TensorUInt128.h:67
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Definition: testBTree.cpp:43
EIGEN_DEVICE_FUNC EIGEN_ALWAYS_INLINE TensorUInt128(const TensorUInt128< OTHER_HIGH, OTHER_LOW > &other)
Definition: TensorUInt128.h:39
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EIGEN_DEVICE_FUNC EIGEN_ALWAYS_INLINE bool operator!=(const TensorUInt128< HL, LL > &lhs, const TensorUInt128< HR, LR > &rhs)
Definition: TensorUInt128.h:85
static const uint64_t value
Definition: TensorUInt128.h:19
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EIGEN_DEVICE_FUNC EIGEN_ALWAYS_INLINE static_val(const T &v)
Definition: TensorUInt128.h:25
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static EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE TensorUInt128< uint64_t, uint64_t > operator*(const TensorUInt128< HL, LL > &lhs, const TensorUInt128< HR, LR > &rhs)
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EIGEN_DEVICE_FUNC EIGEN_ALWAYS_INLINE TensorUInt128(const T &x)
Definition: TensorUInt128.h:56
EIGEN_DEVICE_FUNC EIGEN_ALWAYS_INLINE TensorUInt128< uint64_t, uint64_t > operator+(const TensorUInt128< HL, LL > &lhs, const TensorUInt128< HR, LR > &rhs)
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Definition: TensorUInt128.h:92
EIGEN_DEVICE_FUNC EIGEN_ALWAYS_INLINE TensorUInt128(HIGH y, LOW x)
Definition: TensorUInt128.h:62
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autogenerated on Sat May 8 2021 02:46:02