82 std::cout << _v0.
x() <<
", " << _v0.
y() <<
", " << _v0.
z() << std::endl;
83 std::cout << _v1.
x() <<
", " << _v1.
y() <<
", " << _v1.
z() << std::endl;
84 std::cout << _v2.
x() <<
", " << _v2.
y() <<
", " << _v2.
z() << std::endl;
GLfloat GLfloat GLfloat alpha
vector< point > vert_list_
Triangle(GeoV3 v0, GeoV3 v1, GeoV3 v2)
GLfloat GLfloat GLfloat v2
void Render(WireFrame *ptr_frame, double alpha)
Triangle(point v0, point v1, point v2)