#include <Geometry.h>
Definition at line 64 of file Geometry.h.
Geometry::Vector3d::Vector3d |
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double |
x = 0 , |
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double |
y = 0 , |
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double |
z = 0 |
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Geometry::Vector3d::Vector3d |
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point |
o | ) |
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Geometry::Vector3d::Vector3d |
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point |
start, |
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point |
end |
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Geometry::Vector3d::~Vector3d |
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double* Geometry::Vector3d::data |
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double Geometry::Vector3d::getX |
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double Geometry::Vector3d::getY |
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double Geometry::Vector3d::getZ |
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double Geometry::Vector3d::norm |
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void Geometry::Vector3d::normalize |
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Vector3d Geometry::Vector3d::operator* |
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double |
k | ) |
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double Geometry::Vector3d::operator[] |
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int |
k | ) |
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double Geometry::Vector3d::data_[3] |
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private |
The documentation for this class was generated from the following file: