Public Member Functions | Public Attributes
b2FixtureDef Struct Reference

#include <b2Fixture.h>

List of all members.

Public Member Functions

 b2FixtureDef ()
 The constructor sets the default fixture definition values.

Public Attributes

float32 density
 The density, usually in kg/m^2.
b2Filter filter
 Contact filtering data.
float32 friction
 The friction coefficient, usually in the range [0,1].
bool isSensor
float32 restitution
 The restitution (elasticity) usually in the range [0,1].
const b2Shapeshape
void * userData
 Use this to store application specific fixture data.

Detailed Description

A fixture definition is used to create a fixture. This class defines an abstract fixture definition. You can reuse fixture definitions safely.

Definition at line 56 of file b2Fixture.h.


Constructor & Destructor Documentation

The constructor sets the default fixture definition values.

Definition at line 59 of file b2Fixture.h.


Member Data Documentation

The density, usually in kg/m^2.

Definition at line 83 of file b2Fixture.h.

Contact filtering data.

Definition at line 90 of file b2Fixture.h.

The friction coefficient, usually in the range [0,1].

Definition at line 77 of file b2Fixture.h.

A sensor shape collects contact information but never generates a collision response.

Definition at line 87 of file b2Fixture.h.

The restitution (elasticity) usually in the range [0,1].

Definition at line 80 of file b2Fixture.h.

The shape, this must be set. The shape will be cloned, so you can create the shape on the stack.

Definition at line 71 of file b2Fixture.h.

Use this to store application specific fixture data.

Definition at line 74 of file b2Fixture.h.


The documentation for this struct was generated from the following file:


mvsim
Author(s):
autogenerated on Thu Sep 7 2017 09:27:49