the minimal example of using the Optional Components. More...
#include <vcg/complex/complex.h>
#include <vcg/complex/algorithms/create/platonic.h>
#include <vcg/complex/algorithms/update/topology.h>
#include <vcg/complex/algorithms/update/flag.h>
#include <vcg/complex/algorithms/update/normal.h>
#include <vcg/complex/algorithms/update/bounding.h>
#include <vcg/complex/algorithms/update/curvature.h>
#include <vcg/complex/algorithms/refine_loop.h>
#include <wrap/io_trimesh/export_off.h>
Go to the source code of this file.
Classes | |
class | MyFace |
class | MyFaceOcf |
class | MyMesh |
class | MyMeshOcf |
struct | MyUsedTypes |
struct | MyUsedTypesOcf |
class | MyVertex |
class | MyVertexOcf |
Functions | |
int | main (int, char **) |
the minimal example of using the Optional Components.
This file shows how to dynamically allocate component that you do not need most of the time.
Definition in file trimesh_optional.cpp.
int main | ( | int | , |
char ** | |||
) |
Definition at line 90 of file trimesh_optional.cpp.