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00034 #include<vcg/complex/complex.h>
00035
00036 #include<vcg/complex/algorithms/create/platonic.h>
00037 #include<vcg/complex/algorithms/update/topology.h>
00038 #include<vcg/complex/algorithms/update/flag.h>
00039 #include<vcg/complex/algorithms/update/normal.h>
00040 #include<vcg/complex/algorithms/update/bounding.h>
00041 #include<vcg/complex/algorithms/update/curvature.h>
00042 #include <vcg/complex/algorithms/refine_loop.h>
00043 #include <wrap/io_trimesh/export_off.h>
00044
00045 class MyFace;
00046 class MyVertex;
00047
00048 struct MyUsedTypes: public vcg::UsedTypes<
00049 vcg::Use<MyVertex>::AsVertexType,
00050 vcg::Use<MyFace >::AsFaceType>{};
00051
00052 class MyVertex : public vcg::Vertex< MyUsedTypes,
00053 vcg::vertex::Coord3f, vcg::vertex::Qualityf,
00054 vcg::vertex::Color4b, vcg::vertex::BitFlags,
00055 vcg::vertex::Normal3f, vcg::vertex::VFAdj >{};
00056
00057 class MyFace : public vcg::Face< MyUsedTypes,
00058 vcg::face::FFAdj, vcg::face::VFAdj,
00059 vcg::face::Color4b, vcg::face::VertexRef,
00060 vcg::face::BitFlags, vcg::face::Normal3f > {};
00061 class MyMesh : public vcg::tri::TriMesh< std::vector<MyVertex >, std::vector<MyFace > > {};
00062
00063
00064 class MyVertexOcf;
00065 class MyFaceOcf;
00066
00067 struct MyUsedTypesOcf: public vcg::UsedTypes<
00068 vcg::Use<MyVertexOcf>::AsVertexType,
00069 vcg::Use<MyFaceOcf>::AsFaceType>{};
00070
00071 class MyVertexOcf : public vcg::Vertex< MyUsedTypesOcf,
00072 vcg::vertex::InfoOcf,
00073 vcg::vertex::Coord3f, vcg::vertex::QualityfOcf,
00074 vcg::vertex::Color4b, vcg::vertex::BitFlags,
00075 vcg::vertex::Normal3f, vcg::vertex::VFAdjOcf >{};
00076
00077 class MyFaceOcf : public vcg::Face< MyUsedTypesOcf,
00078 vcg::face::InfoOcf,
00079 vcg::face::FFAdjOcf, vcg::face::VFAdjOcf,
00080 vcg::face::Color4bOcf, vcg::face::VertexRef,
00081 vcg::face::BitFlags, vcg::face::Normal3fOcf > {};
00082
00083
00084 class MyMeshOcf : public vcg::tri::TriMesh< vcg::vertex::vector_ocf<MyVertexOcf>, vcg::face::vector_ocf<MyFaceOcf> > {};
00085
00086
00087 using namespace vcg;
00088 using namespace std;
00089
00090 int main(int , char **)
00091 {
00092 MyMesh cm;
00093 MyMeshOcf cmof;
00094
00095 tri::Tetrahedron(cm);
00096 tri::Tetrahedron(cmof);
00097
00098 printf("Generated mesh has %i vertices and %i triangular faces\n",cm.VN(),cm.FN());
00099
00100 assert(tri::HasFFAdjacency(cmof) == false);
00101 cmof.face.EnableFFAdjacency();
00102 assert(tri::HasFFAdjacency(cmof) == true);
00103
00104 assert(tri::HasVFAdjacency(cmof) == false);
00105 cmof.vert.EnableVFAdjacency();
00106 cmof.face.EnableVFAdjacency();
00107 assert(tri::HasVFAdjacency(cmof) == true);
00108
00109 tri::UpdateTopology<MyMesh >::FaceFace(cm);
00110 tri::UpdateTopology<MyMeshOcf>::FaceFace(cmof);
00111
00112 tri::UpdateFlags<MyMesh >::FaceBorderFromFF(cm);
00113 tri::UpdateFlags<MyMeshOcf>::FaceBorderFromFF(cmof);
00114
00115 tri::UpdateNormal<MyMesh >::PerVertexPerFace(cm);
00116 cmof.face.EnableNormal();
00117 tri::UpdateNormal<MyMeshOcf>::PerVertexPerFace(cmof);
00118
00119 cmof.vert.EnableQuality();
00120
00121 tri::UpdateColor<MyMeshOcf>::PerVertexConstant(cmof,Color4b::LightGray);
00122 printf("cmof IsColorEnabled() %s\n",cmof.face.back().IsColorEnabled()?"Yes":"No");
00123 cmof.face.EnableColor();
00124 tri::UpdateColor<MyMeshOcf>::PerFaceConstant(cmof,Color4b::LightGray);
00125 cmof.vert[0].C()=Color4b::Red;
00126
00127 printf("cmof IsColorEnabled() %s\n",cmof.face.back().IsColorEnabled()?"Yes":"No");
00128 printf("cm IsColorEnabled() %s\n",cm.face.back().IsColorEnabled()?"Yes":"No");
00129 printf("cm IsColorEnabled() %s\n",cm.face.back().HasColor()?"Yes":"No");
00130
00131 printf("Normal of face 0 is %f %f %f\n\n",cm.face[0].N()[0],cm.face[0].N()[1],cm.face[0].N()[2]);
00132 int t0=0,t1=0,t2=0;
00133 while(float(t1-t0)/CLOCKS_PER_SEC < 0.1f)
00134 {
00135 t0=clock();
00136 tri::RefineOddEven<MyMesh> (cm, tri::OddPointLoop<MyMesh>(cm), tri::EvenPointLoop<MyMesh>(), 0);
00137 t1=clock();
00138 tri::RefineOddEven<MyMeshOcf> (cmof, tri::OddPointLoop<MyMeshOcf>(cmof), tri::EvenPointLoop<MyMeshOcf>(), 0);
00139 t2=clock();
00140 }
00141 printf("Last Iteration: Refined a tetra up to a mesh of %i faces in:\n"
00142 "Standard Component %5.2f sec\n"
00143 "OCF Component %5.2f sec\n",cm.FN(),float(t1-t0)/CLOCKS_PER_SEC,float(t2-t1)/CLOCKS_PER_SEC);
00144 tri::io::ExporterOFF<MyMeshOcf>::Save(cmof,"test.off",tri::io::Mask::IOM_VERTCOLOR);
00145
00146 return 0;
00147 }