Namespaces | Functions
PrimitivesDrawer.h File Reference
#include "Math/Math2d.h"
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Namespaces

namespace  PrimitivesDrawer
 

Functions for drawing 2D primitives into images.


Functions

void PrimitivesDrawer::DrawCircle (CByteImage *pImage, float mx, float my, float radius, int r=255, int g=255, int b=255, int thickness=1, bool bAntiAlias=false)
 Draws a circle into a CByteImage.
void PrimitivesDrawer::DrawCircle (CByteImage *pImage, const Vec2d &center, float radius, int r=255, int g=255, int b=255, int thickness=1, bool bAntiAlias=false)
 Draws a circle into a CByteImage.
void PrimitivesDrawer::DrawCircle (CByteImage *pImage, const Circle2d &circle, int r=255, int g=255, int b=255, int thickness=1, bool bAntiAlias=false)
 Draws a circle into a CByteImage.
void PrimitivesDrawer::DrawCross (CByteImage *pImage, const Vec2d &point, int length, int r, int g, int b)
 Draws a small cross into a CByteImage.
void PrimitivesDrawer::DrawEllipse (CByteImage *pImage, const Ellipse2d &ellipse, int r=255, int g=255, int b=255, int thickness=1)
 Draws an ellipse into a CByteImage.
void PrimitivesDrawer::DrawLine (CByteImage *pImage, const PointPair2d &line, int r=255, int g=255, int b=255, int thickness=1)
 Draws a line segment into a CByteImage, given its two end points.
void PrimitivesDrawer::DrawLine (CByteImage *pImage, const Vec2d &p1, const Vec2d &p2, int r=255, int g=255, int b=255, int thickness=1)
 Draws a line segment into a CByteImage, given its two end points.
void PrimitivesDrawer::DrawLine (CByteImage *pImage, const StraightLine2d &line, int r, int g, int b, int thickness=1)
 Draws a line into a CByteImage, given its representation as StraightLine2d.
void PrimitivesDrawer::DrawLineNormal (CByteImage *pImage, float nx, float ny, float c, int r, int g, int b, int thickness=1)
 Draws a line into a CByteImage, given its parameters in normal form.
void PrimitivesDrawer::DrawLinePolar (CByteImage *pImage, float theta, float r, int color_r, int color_g, int color_b, int thickness=1)
 Draws a straight line into a CByteImage, given its parameters in polar form.
void PrimitivesDrawer::DrawPoint (CByteImage *pImage, const Vec2d &point, int r=255, int g=255, int b=255)
 Draws a point into a CByteImage.
void PrimitivesDrawer::DrawPoint (CByteImage *pImage, int x, int y, int r=255, int g=255, int b=255)
 Draws a point into a CByteImage.
void PrimitivesDrawer::DrawPointBlended (CByteImage *pImage, const Vec2d &point, int r=255, int g=255, int b=255, float blend=1.0f)
 Draws a point into a CByteImage, with blending.
void PrimitivesDrawer::DrawPointBlended (CByteImage *pImage, int x, int y, int r=255, int g=255, int b=255, float blend=1.0f)
 Draws a point into a CByteImage, with blending.
void PrimitivesDrawer::DrawPoints (CByteImage *pImage, const CVec2dArray &points, int r=255, int g=255, int b=255)
 Draws a list of points of type CVec2dArray into a CByteImage.
void PrimitivesDrawer::DrawPolygon (CByteImage *pImage, const Vec2d *pPoints, int nPoints, int r, int g, int b, int thickness=1)
 Draws a polygon into a CByteImage.
void PrimitivesDrawer::DrawPolygon (CByteImage *pImage, const CVec2dArray &points, int r, int g, int b, int thickness=1)
 Draws a polygon into a CByteImage.
void PrimitivesDrawer::DrawRectangle (CByteImage *pImage, const Rectangle2d &rectangle, int r, int g, int b, int thickness=1)
 Draws a rectangle into a CByteImage.
void PrimitivesDrawer::DrawRegion (CByteImage *pImage, const MyRegion &region, int r=255, int g=255, int b=255, int thickness=1)
 Draws a rectangle into a CByteImage.


asr_ivt
Author(s): Allgeyer Tobias, Hutmacher Robin, Kleinert Daniel, Meißner Pascal, Scholz Jonas, Stöckle Patrick
autogenerated on Thu Jun 6 2019 21:46:58